Manuale per l’uso Kurzweil PC3K8

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Summary
  • Kurzweil PC3K8 - page 1

    Musician’ s Guide (includes PC3K6, PC3K7, and PC3K8) Kurzweil  is  a  registered  trademark  of  Yo u n g  Chang  Co.,  Ltd.  ©2011  All  rights  reserved.  Yo u n g  Chang ®,  Kurzweil  ®,  V.  A.  S.  T.  ®,  PC3K®, PC3®,  PC3LE®,  KDFX®,  Pitcher®,  Laser ...

  • Kurzweil PC3K8 - page 2

    ii IMPORTANT SAFETY & INSTALLATION INSTRUCTIONS INSTRUCTIONS PERTAINING TO THE RISK OF FI RE, ELECTRIC SHOCK, OR INJURY TO PERSONS WARNING: When using electr ic produc ts, basic prec autions should always be followed, including the following: 1. Read all of the Safety and Instal lation Instructions and Explanation of Graphic Symbols before usin ...

  • Kurzweil PC3K8 - page 3

    iii Important Safety Instructions 1)Read  these  instructions 2)Keep  these  instructions. 3)Heed  all  w arnings. 4)Follow  all  instructions. 5)Do  not  use  this  apparatus  near  wa t e r . 6)Clean  only  with  dry  cloth. 7)Do  not  block  any  of  the  ventilation  ope ...

  • Kurzweil PC3K8 - page 4

    iv Kurzweil International Contacts Contact  the  Kurzw eil  office  listed  below  to  locate  yo u r  local  Kurzweil  representative . American  Music  &  Sound  22020  Clarendon  St,  Suite  305  Wo o d l a n d  Hills,  CA  91367  Phone:  +1  (800)  431 ‐ 2609 ...

  • Kurzweil PC3K8 - page 5

    TOC -i T able Of Content s Kurzweil  International  Contacts..................... ................... .................... .................... ....................... ................ ... ............ iv Chapter 1 Introduction Keeping  Current .. ...................... .................... .................... ................... ........ ...

  • Kurzweil PC3K8 - page 6

    TO C- i i Softw are  Upgrades .................... .................... .................... ...................... .................... ................. ... ................. ............. 2 ‐ 10 Chapter 3 User Interface Basics Mode  Selection ............. .................... .................... ................... .................... ...

  • Kurzweil PC3K8 - page 7

    TOC-iii Saving  and  Naming ...................... .................... ................... .................... .................... .................... ................... ............. 5 ‐ 3 ROM  Objects ............ .................... ................... ....................... .................... ................... ....... .... ...

  • Kurzweil PC3K8 - page 8

    TO C- i v Delay  Control  (DlyCtl) ............. .................... ................... .................... ....................... ................... ..... ............... ..... 6 ‐ 18 Minimum  Delay  (MinDly),  Maximum  Delay  (MaxDly) .... .................... ...................... .................... ............... ...

  • Kurzweil PC3K8 - page 9

    TOC -v The  Function  (FUN)  Pa ge .................. ................... .................... .................... ...................... .................... .................... .. 6 ‐ 41 The  Amplitude  Env elope  (AMPENV )  P age................ .................... ...................... .................... ........... ...

  • Kurzweil PC3K8 - page 10

    TO C- v i KB3  Editor:  The  AMP  Page . ................... .................... .................... .................... ................... ....................... ................ 6 ‐ 62 KB3  Editor:  The  PERC1  P a ge .............. .................... .................... .................... ................... . ...

  • Kurzweil PC3K8 - page 11

    TOC -v i i MIDI  Program  (MidiProg) .............. .................... .................... .................... ...................... .................... ................. . 7 ‐ 6 Status .............. ................... .................... .................... .................... ................... ................. .............. ...

  • Kurzweil PC3K8 - page 12

    TOC-viii The  Programmable  Switch  Pag es :  SWPRG1  to  SWPRG8 ....... .................... ...................... .................... ................... 7 ‐ 64 The  COMMON  P age ............ ................... .................... .................... .................... ................... ....................... ...

  • Kurzweil PC3K8 - page 13

    TOC -i x Quantize .............. .................... .................... ................... .................... .................... ................. ...................... ........... 9 ‐ 19 LaserV erb ............ .................... .................... ................... .................... .................... .................... .. ...

  • Kurzweil PC3K8 - page 14

    TO C- x FX  Mode ....................... ................... .................... .................... .................... ................... .. ..................... ................... 11 ‐ 2 Drum  Remap ......... .................... .................... ................... .................... .................... .............. ... . ...

  • Kurzweil PC3K8 - page 15

    TOC -x i Mode  Indicators  (+  and  x): ........... .................... .................... .................... ................... .................... .............. ...... .. 12 ‐ 6 Activity  Indicators ......... ...................... .................... .................... ................... .................... ....... ...

  • Kurzweil PC3K8 - page 16

    TO C- x i i Release .............. .................... .................... ...................... .................... .................... .... ................ ................... ......... 12 ‐ 18 Key  W ait ....................... ................... .................... ....................... .................... .................. ... ...

  • Kurzweil PC3K8 - page 17

    TOC-x iii Loading  Methods ............. .................... .................... .................... ...................... .................... ..... ............ .............. 13 ‐ 11 The  Utiliti es  (UTILS)  P age ................. ................... .................... .................... .................... ............. ...

  • Kurzweil PC3K8 - page 18

    TO C- x i v Reverbs ................ .................... .................... ................... .................... .................... .................... ................... .......... D ‐ 21 Delays ............. ................... .................... .................... .................... ................... ................. ...... ...

  • Kurzweil PC3K8 - page 19

    Introd uction 1-1 Chapter 1 Introduction Greetings.  Yo u r  new  instrument  offers  amazing  acoustic,  electric,  an d  synthesizer  sounds,  combined  with  sample  loading  and  advanced  programming  features  that  will  let  you  create  almost  any  sound  you ...

  • Kurzweil PC3K8 - page 20

    1-2 Introduction Keeping Current Keeping Current Check  for  new  documentation  and  operating  system  upgrades  be fore  you  start  using  yo u r  instrument.  When  new  softw are  is  available  for  the  PC3K,  it  will  be  posted  at  www .kurzw eil.com .  ...

  • Kurzweil PC3K8 - page 21

    Introd uction How the PC3K Works 1-3 How the PC3K W orks The  PC3K  integrates  three  MIDI ‐ driv en  components:  a  MIDI  controller  (the  keyboard,  or  an  external  MIDI  controller),  a  sound  engine,  and  an  effects  processor  that  employs  the  same  e ...

  • Kurzweil PC3K8 - page 22

    1-4 Introduction How to Use This Manual VA ‐ 1  programs  are  scatt ered  throughout  the  PC3K.  Look  for  them  in  the  Synth  Category  and  the  Classic  Keys  Bank.  Yo u ’ l l  see  “K V A  Oscillator ”  appear  in  the  Keymap  screen  on  the ? ...

  • Kurzweil PC3K8 - page 23

    Introd uction Options 1-5 Options Ask  you r  Kurzweil  dealer  about  the  following  PC3K  options: Sound ROM Exp ansion Card The  PC3K  has  a  socket  for  a  64  MB  expansion  card  to  add  additional  Kurzweil  ROM  sounds.  This  is  user  installable  ( ...

  • Kurzweil PC3K8 - page 24

    1-6 Introduction Options ...

  • Kurzweil PC3K8 - page 25

    Star tu p Make Connections 2-1 Chapter 2 St a rt u p If  hooking  up  new  gear  is  familiar  to  yo u ,  and  you  just  wa n t  to  get  going,  here’ s  a  quick  description  of  what  you  need  to  get  started  with  yo ur  PC3K.  If  you  need ...

  • Kurzweil PC3K8 - page 26

    2-2 Star tu p S tartup—the Details Star t u p — th e D e ta i l s This  section  wa l ks  yo u  through  the  hookup  of  you r  PC3K.  We ’ l l  take  a  look  at  the  rear  panel,  then  describe  the  pow er ,  audio,  and  other  cable  connections. Before Y ou ...

  • Kurzweil PC3K8 - page 27

    Star tu p S tartup—the Details 2-3 Digit al For  digital  audio  output  from  the  PC3K,  connect  a  75 ‐ Ohm  coaxial  cable  from  the  PC3K’ s  RCA  Digital  Out  jack  to  the  AES  or  S/ PDIF  input  of  the  receiving  device.  Yo u  may  nee ...

  • Kurzweil PC3K8 - page 28

    2-4 Star tu p S tartup—the Details Pedals Plug  yo u r  switch  or  continuous  pedals  in to  the  corresponding  jacks  on  the  PC3K’ s  rear  panel.  We  recommend  using  the  Kurzweil  pedals  de scribed  on  page 1 ‐ 5,  but  you  can  use  almost  a ...

  • Kurzweil PC3K8 - page 29

    Star tu p S tartup—the Details 2-5 Ribbon Plug  the  optional  Kur zweil  Ribbon  Controller  into  the  modular  Ribbon  jack  on  the  rear  pa nel.  The  ribbon  controller  itself  should  rest  on  a  flat  surface;  it  fits  nicely  between  the  keys ...

  • Kurzweil PC3K8 - page 30

    2-6 Star tu p S tartup—the Details USB Storage Port Yo u  can  plug  a  USB  mass  storage  devi ce  such  as  a  “thumb  driv e”  into  the  PC3K  for  backing  up,  archiving,  sharing  yo ur  wo rk ,  and  updating  you r  softw are.  Any  size  USB  ...

  • Kurzweil PC3K8 - page 31

    Star tu p PC3K Programs 2-7 When  you  leav e  Storage  Mode,  there  will  be  a  prompt  telling  you  that  the  PC3K  is  turning  back  into  a  USB  MIDI  device ‐ which  you  have  to  acknowledge.  If  you  haven’ t  copied  the  file(s ...

  • Kurzweil PC3K8 - page 32

    2-8 Star tu p PC3K Programs Program Mode Display Ta k e  a  minute  to  f amiliarize  you r se lf  with  the  Program  mode  display .  It  gives  you  some  helpful  basic  information,  like  the  MIDI  transposition,  what  MIDI  channel  you’ re  on,  and  whi ...

  • Kurzweil PC3K8 - page 33

    Star tu p Setups 2-9 KB3 Programs KB3  (organ)  programs  differ  from  VA S T  programs  in  that  they  don’ t  have  lay ers.  Instead  they  rely  on  oscillators  that  mimic  the  ton e  wheels  used  in  man y  popular  organs.  Consequen tly ,  the  ...

  • Kurzweil PC3K8 - page 34

    2-10 Star tu p The Other Modes The  top  line  of  the  display  tells  you  which  Quick  Access  bank  is  selected.  Use  the  Chan/Layer  buttons  (to  the  left  of  the  di splay)  to  scroll  through  the  bank s.  The  names  of  each  of  ...

  • Kurzweil PC3K8 - page 35

    User Interface Basics Mode Selection 3-1 Chapter 3 User Interface Basics This  chapter  will  show  yo u  how  to  get  around  the  front  panel  of  you r  PC3K.  Yo u r  interact ions  can  be  divided  into  three  primary  operations:  mode  selection,  navigation, ? ...

  • Kurzweil PC3K8 - page 36

    3-2 User Interface B asics Mode Buttons Song  mode Use  the  PC3K’ s  sequencer  to  record  and  pl ay  back  you r  key board  performance,  play  Ty p e  0  and  Ty p e  1  MIDI  sequences,  and  record  multi ‐ timbral  sequences  receiv ed  via  MIDI. Storage ...

  • Kurzweil PC3K8 - page 37

    User Interface Basics Sliders 3-3 Sliders In  KB3  mode,  the  PC3K’ s  nine  sliders  emulate  an  organ’ s  dra wbars.  For  exam ple,  slider  A  emulates  an  organ’ s  16’  drawbar .  In  other  modes,  the  sliders  can  be  used  to  send  va l ...

  • Kurzweil PC3K8 - page 38

    3-4 User Interface B asics Program and Category Buttons Program and Category Buttons Use  the  Program  and  Category  buttons,  in  conjunction  with  the  Bank  buttons,  to  select  PC3K  programs  by  Bank  type  and  instrument  category .  Each  Bank  contains  128  ...

  • Kurzweil PC3K8 - page 39

    User Interface Basics Pitch Wheel and Mod Wheel 3-5 Pitch Wheel and Mod Wheel To  the  left  of  the  PC3K’ s  key board  are  the  Pitch  Wheel  and  the  Mod  Wheel,  as  well  as  the  SW  and  Arp  buttons. Push  the  Pitch  Whee l  away  fr om  yo u  to ? ...

  • Kurzweil PC3K8 - page 40

    3-6 User Interface B asics Navigation Navigation The  navigation  section  of  the  front  panel  consists  of  the  display  and  the  buttons  surrounding  it.  These  navigation  buttons  will  take  you  to  every  one  of  the  PC3K’ s  programming  parame ...

  • Kurzweil PC3K8 - page 41

    User Interface Basics Navigation 3-7 The Sof t Buttons The  soft  buttons  are  called  “soft”  because  their  functions  change  depending  on  the  currently  selected  mode  and  page.  Someti mes  they  perform  specific  functions,  like  changing  MIDI  channel ...

  • Kurzweil PC3K8 - page 42

    3-8 User Interface B asics Navigation The Edit Button The  Edit  button  activate s  each  of  the  PC3K’ s  editors,  and  acts  as  a  shortcut  to  many  pages  within  the  Program  Editor .  Pressing  the  Edit  button  tells  the  PC3K  that  you  wan ...

  • Kurzweil PC3K8 - page 43

    User Interface Basics Data Entry 3-9 Dat a Entry The  data  entry  section  of  the  front  panel  includes  the  Alpha  wheel,  th e  Plus/Minus  buttons,  and  the  14 ‐ button  alphanumeric  pad. The Alpha Wh eel The  Alpha  Wheel  is  especially  useful  because  it ...

  • Kurzweil PC3K8 - page 44

    3-10 User Interface B asics Data Entry Double Button Presses Pressing  two  or  more  related  buttons  simultaneously  executes  a  number  of  special  functions  depending  on  the  currently  selected  mode.  Make  sure  to  press  them  at  exactly  the  same  ...

  • Kurzweil PC3K8 - page 45

    User Interface Basics Intuitive Data Entry 3-1 1 Intuitive Dat a Entry Many  parameters  hav e  va l u e s  that  correspond  to  standard  physica l  controllers.  In  many  cases,  you  can  select  the se  val u es  “intuitively ,”  rather  than  having  to  scroll  thro ...

  • Kurzweil PC3K8 - page 46

    3-12 User Interface B asics Search Search There’ s  a  convenient  way  to  fi nd  any  string  of  characters  within  the  cur rently  selected  list,  or  range  of  val u e s .  Hold  the  Enter  button  and  press  any  of  the  numeric  buttons.  A  ...

  • Kurzweil PC3K8 - page 47

    The Operating Modes What the Modes Are 4-1 Chapter 4 The Operating Modes In  this  chapter  we’l l  discuss  the  theory  behind  the  mode  concept,  and  we’ l l  describe  the  basic  operating  features  of  each  mode. What the Modes Are The  modes  exist  to  make  ...

  • Kurzweil PC3K8 - page 48

    4-2 The Operatin g Modes Using the Mo des The  following  table  lists  the  procedures  for  moving  between  modes  and  editors.  Note  that  the  Exit  button  w on’ t  alw ays  take  you  where  the  table  says  it  will;  it  often  depe nds  on  h ...

  • Kurzweil PC3K8 - page 49

    The Operating Modes Using the Modes 4-3 If  you ’ re  using  a  different  MIDI  controller ,  you  can  make  use  of  Setup  mode  even  if  you r  MIDI  controller  can  transmit  on  only  one  MIDI  channel  at  a  time.  To  do  this,  go  to ...

  • Kurzweil PC3K8 - page 50

    4-4 The Operatin g Modes Using the Mo des ...

  • Kurzweil PC3K8 - page 51

    Editing Conventi ons Introduction to Editing 5-1 Chapter 5 Editing Conventions Introduction to Editing Programming  (editing)  the  PC3K  alw ays  involves  three  basic  operations:  mode  selection,  navigation,  and  data  entry . First,  select  the  mode  that  relates  to  the  ...

  • Kurzweil PC3K8 - page 52

    5-2 Editing Conventi ons Object T ype and ID Shift  patterns Factory ‐ preset  or  us er ‐ programmed  sequences  of  note  shift  information,  used  by  the  arpeggiator  for  detail ed  arpeggiations,  or  by  the  Shift  Key  Number  controller  destination. Ve l o c i t y ...

  • Kurzweil PC3K8 - page 53

    Editing Conventi ons Saving and Naming 5-3 Saving and Naming When  you ’ve  edited  an  object  to  you r  satisfaction,  yo u’ ll  wa n t  to  store  it  in  memory .  There’ s  a  standard  procedure  for  saving  and  naming,  which  applies  to  all  objects. ...

  • Kurzweil PC3K8 - page 54

    5-4 Editing Conventi ons Saving and Naming ROM Object s If  the  object  you  started  from  wa s  a  ROM  (factory  preset)  object,  the  PC3K  will  automatically  suggest  the  next  available  (unused)  ID  as  the  ID  for  the  edited  object.  If  that ...

  • Kurzweil PC3K8 - page 55

    Editing Conventi ons Saving and Naming 5-5 Keyboard Naming The  keyboard  naming  feature  makes  naming  objects  convenient,  by  letting  you  use  the  keyboard  (or  you r  MIDI  controller)  to  enter  the  name  of  the  object  you’re  modifying. When  you ? ...

  • Kurzweil PC3K8 - page 56

    5-6 Editing Conventi ons Deleting Objects Deleting Object s Wi th i n  most  editors,  there  are  soft  buttons  for  deleting  objects.  When  you  wa n t  to  delete  an  object,  press  the  Delete  soft  button,  and  the  PC3K  will  ask  you  if  you  w ...

  • Kurzweil PC3K8 - page 57

    Editing Conventi ons S pecial Button Functions 5-7 S pecial Button Functions The  Mode  buttons  and  the  Chan/Layer  buttons  have  additi onal  functions,  depending  on  the  mode  or  editor  yo u’re  in.  The  table  below  describes  some  of  these  spe cial  bu ...

  • Kurzweil PC3K8 - page 58

    5-8 Editing Conventi ons S pecial Button Function s ...

  • Kurzweil PC3K8 - page 59

    Program Mode The Program Mode Page 6-1 Chapter 6 Program Mode Programs  are  the  PC3K’ s  performance ‐ level  sound  objects.  They’ re  preset  sounds  equivalent  to  the  patches,  presets,  voic es,  or  multis  that  you  find  on  other  synths. Program  mode  ...

  • Kurzweil PC3K8 - page 60

    6-2 Program Mode The Program Mode Page The Sof t Buttons in Program Mode Use  the  Octav–  an d  Octav+  soft  buttons  to  transpose  up  or  down  by  a  full  octav e.  Pressing  both  Octav  buttons  simult aneously  returns  the  transposition  to  its  original ? ...

  • Kurzweil PC3K8 - page 61

    Program Mode The Program Mode Page 6-3 Saving Controller Settings in Program Mode Many  programs  have  parameters  assigned  to  the  PC3K’ s  sliders,  mod  wheel,  and  the  SW  button  above  the  mod  wheel.  Yo u  can  change  the  settings  of  these  controllers ...

  • Kurzweil PC3K8 - page 62

    6-4 Program Mode V AST and KB3 Programs V AST and KB3 Programs It  is  important  to  understand  the  difference  between  VA S T  programs  and  KB3  programs.  VA S T  programs  contain  up  to  32  layers,  each  of  which  con tains  a  keymap  or  KV A  oscill ...

  • Kurzweil PC3K8 - page 63

    Program Mode V AST Program S tructure 6-5 Figure 6-1 V AST Program Structur e Zone 1 Zone 2 Zone 3 Zone 4 Zone 5 Zone 6 Zone 7 Zone 8 16 keyboard zones— each with independent program, MIDI channel, and control assignments Selected for performance and editing in Program mode; up to 32 layers per program A keymap processed through an algorithm, mod ...

  • Kurzweil PC3K8 - page 64

    6-6 Program Mode KB3 Program S tructure KB3 Program S tructure There’ s  nothing  quite  like  the  sound  of  th e  classic  Hammond™  B ‐ 3  tone  wheel  organ,  especially  when  played  through  a  Les lie™  rotating  speaker  system.  We ’ v e  done  extensive ...

  • Kurzweil PC3K8 - page 65

    Program Mode KB3 Program S tructure 6-7 KB3 Mode Effects Buttons (Bank Buttons) When  using  a  KB3  program,  the  Bank  buttons  (above  the  slid ers)  control  KB3  effects,  instead  of  choosing  program  banks  as  they  usually  do  in  program  mode.  The  KB3 ...

  • Kurzweil PC3K8 - page 66

    6-8 Program Mode KB3 Program S tructure MIDI Control of KB3 Programs Controller Numbers Ta b l e 6 ‐ 3  lists  the  MIDI  Controller  numbers  that  control  KB3  features.  Send  the  list ed  controller  number  and  appropriate  controller  val u e  to  control  each  KB3  fe ...

  • Kurzweil PC3K8 - page 67

    Program Mode Control Setup 6-9 Control Setup Control Setup Overview The  Control  Setup  is  a  Setup  object  edited  and  stored  in  Setup  Mode  but  used  by  Program  Mode.  The  Control  Setup  defines  the  CC  destinations  for  the  PC3K’ s  physical  ...

  • Kurzweil PC3K8 - page 68

    6-10 Program Mode Control Setup Control Setup Ad vanced Features The  control  setup  can  also  be  used  to  set  other  parameters  which  affect  program  mode.  See  Chapter 7,  Setup  Mode  for  details  on  each  of  these  parameters:  •V e l o c i t y  scali ...

  • Kurzweil PC3K8 - page 69

    Program Mode Control Setup 6-1 1 T able 6-4 Control Setup Paramete rs Affecting Program Mode About PC3K Physical Controller Destinations PC3K  physical  controllers  transmit  controller  messages  consisting  of  a  destination  and  a  val u e .  The  destination  allows  the  physical  contro ...

  • Kurzweil PC3K8 - page 70

    6-12 Program Mode Editing V AST Programs Editing V AST Programs The  Program  Ed itor  is  where  you  begin  to  modify  the  PC3K’ s  resident  sounds,  and  to  build  yo u r  own  sounds  around  sample  key maps  or  KV A  oscillators  (see  Editing  VA S T  ...

  • Kurzweil PC3K8 - page 71

    Program Mode Editing V AST Programs 6-13 Tw o  of  the  soft  buttons  in  the  Program  Editor  are  special  cases.  They’ re  the  soft  buttons  that  select  the  editin g  pages  for  the  first  and  last  DSP  functions  (Pitch  and  Le vel,  resp ...

  • Kurzweil PC3K8 - page 72

    6-14 Program Mode The KEYMAP Page The KEYMAP Page Press  the  KEYMAP  soft  button  to  call  up  the  KEYMAP  page.  The  parameters  on  this  page  affect  sample  root  selection,  i.e.,  which  samples  are  play ed  on  which  keys. Keymap Assign  a  keymap ...

  • Kurzweil PC3K8 - page 73

    Program Mode The KEYMAP Page 6-15 V elocity T racking (V elT rk) This  is  another  common  DSP  control  parameter .  As  with  the  other  parameters  on  the  KEYMAP  page,  this  shifts  the  position  of  the  keymap.  Different  attack  vel o ci t ie s  will  pla ...

  • Kurzweil PC3K8 - page 74

    6-16 Program Mode The KEYMAP Page T imbre Shift This  parameter  wor k s  only  on  multi ‐ sample  keym aps,  and  changes  the  root  selection  for  each  key  you  play .  Wi t h  this  parameter  you  can  radic ally  alter  the  current  layer ’ s  timbre  ...

  • Kurzweil PC3K8 - page 75

    Program Mode The LA YER Page 6-17 Emulating Legato Play If  yo u  place  the  Alt  point  after  the  initial  attack  transients  of  the  sample,  then  you  can  use  the  Alt  Switch  to  emulate  legato  playing  in  an  acoustic  instrument.  As  an  ...

  • Kurzweil PC3K8 - page 76

    6-18 Program Mode The LA YER Page Low Key (LoKey) This  sets  the  lowest  activ e  note  for  the  current  lay er .  This  parameter ’ s  va l u e  cannot  be  set  higher  than  the  va l u e  for  HiKey .  The  standard  MIDI  key  range  is  C  1—G  9 ...

  • Kurzweil PC3K8 - page 77

    Program Mode The LA YER Page 6-19 Minimum Delay (MinDly), Maximum Delay (MaxDly) The  length  of  the  delay  is  determi ned  by  these  two  parameters.  When  the  control  source  assigned  to  DlyCtl  is  at  its  minimum,  the  delay  will  be  equal  to  the ...

  • Kurzweil PC3K8 - page 78

    6-20 Program Mode The LA YER Page Repeat  this  for  each  layer  in  the  program.  Bear  in  mind  tha t  if  yo u  wa nt  to  set  up  32  different  vel o ci t y  levels  for  a  program,  with  equal  interv als  betw een  each  layer ,  then  you ? ...

  • Kurzweil PC3K8 - page 79

    Program Mode The PITCH Page 6-21 Hold Through Att ack (ThrAtt) When  on,  this  parameter  causes  all  notes  in  the  lay er  to  sustain  through  the  entire  first  attack  segment  of  the ir  amplitude  envelopes,  ev en  if  the  notes  have  be en  released ...

  • Kurzweil PC3K8 - page 80

    6-22 Program Mode The Algorithm (ALG) Page The Algorithm (ALG) Page Press  the  ALG  soft  button  to  call  up  the  Algorit hm  (ALG)  page.  The  top  line  of  th e  display  gives  you  the  usual  mode  reminde r ,  and  tells  yo u  which  layer  you’re ...

  • Kurzweil PC3K8 - page 81

    Program Mode The Algorithm (ALG) Page 6-23 Algorithm Basics Each  of  the  59  av ailable  algorithms  repre sents  a  preset  signal  path.  Wi t h  our  new  Dynamic  VA S T  fe ature,  you  can  edit  any  preset  signal  path  and  make  you r  own,  unique  ...

  • Kurzweil PC3K8 - page 82

    6-24 Program Mode The Algorithm (ALG) Page Common DSP Control Parameters The  type  of  DSP  function  available  for  any  funct ion  block  depends  on  the  algorithm.  Some  of  the  specialized  functions  like  the  PA N N E R  are  alway s  located  just  before ? ...

  • Kurzweil PC3K8 - page 83

    Program Mode The Algorithm (ALG) Page 6-25 The  PC3K  alw ays  uses  real  val u e s  of  measurem ent,  rather  than  just  arbi trary  numbers,  for  adjustable  parameters.  This  means  that  yo u  specify  pitch  in  semitones  (ST)  and  cents  (ct),  and  ...

  • Kurzweil PC3K8 - page 84

    6-26 Program Mode The Algorithm (ALG) Page Src1  wor k s  in  tandem  with  the  parameter  beneath  it  on  the  page:  Depth.  Choose  a  control  source  from  the  list  for  Src1,  then  set  a  va l u e  for  Depth.  When  the  control  source  ass ...

  • Kurzweil PC3K8 - page 85

    Program Mode The Algorithm (ALG) Page 6-27 Alt Input for Algorithms (Cascad e Mode) Cascade  mode  is  a  particularly  pow erful  feature  of  the  PC3K  that  allows  yo u  to  create  unique  algorithms  of  previously  unattainable  lev els  of  complexity .  The  following ...

  • Kurzweil PC3K8 - page 86

    6-28 Program Mode The Algorithm (ALG) Page The  Cascade  mode  algorithms  (v ery  much  like  triple  mode  on  a  K2600)  start  at  ID  101.  Note  in  the  above  figures  how  algorithm  101  looks  ver y  simil ar  to  algorith m  1.  Each  Cascade ? ...

  • Kurzweil PC3K8 - page 87

    Program Mode The DSP Control (DSPCTL) Page 6-29 The DSP Control (DSPCTL) Page Before  reading  further ,  be  sure  to  read  Algorithm  Basics on page 6 ‐ 23  and  Common  DSP  Contr ol  Parameters on page 6 ‐ 24. Press  the  DSPCTL  soft  button  to  call  up  the  DSP  Cont ...

  • Kurzweil PC3K8 - page 88

    6-30 Program Mode The DSP Modulation (DSPMOD) Page The  label  of  a  function ‐ parameter  depends  on  its  corresponding  function ‐ block  in  the  current  layer ’ s  algorithm.  The  abov e  DSPCTL  page  corresponds  to  the  following  algorithm: The DSP Modulation ( ...

  • Kurzweil PC3K8 - page 89

    Program Mode The OUTPUT Page 6-31 Each  function ‐ parameter ’ s  subpag e  contains  the  programmable  parameters  of  the  highlighted  function ‐ parameter .  By  assigning  control  sources  to  modulate  a  function ‐ parameter ,  yo u  can  enable  real ‐ time  co ...

  • Kurzweil PC3K8 - page 90

    6-32 Program Mode The OUTPUT Page Pan Use  this  parameter  to  position  the  current  layer ’ s  pr e ‐ FX  signal.  Negativ e  val u e s  pan  the  signal  to  the  left  channel,  positiv e  va l u es  pan  to  the  right,  and  a  val u e  of  zero  p ...

  • Kurzweil PC3K8 - page 91

    Program Mode The OUTPUT Page 6-33 Output: Pan, Gain, and Mode When  the  Lay er  FX  Mode  parameter  is  set  to  Layer ‐ Specific  FX  on  the  LY R _ F X  page,  three  additional  parameters  appear  on  the  OUTPUT  page:  Out  Pa n,  Out  Gain,  and  Out  ...

  • Kurzweil PC3K8 - page 92

    6-34 Program Mode The OUTPUT Page In  most  keyboards  and  synthe sizers,  drum  programs  are  mapped  as  dictated  by  the  General  MIDI  (GM)  industry  standard.  The  GM  drum  map  isn’ t  optimally  intuitive  in  terms  of  play ability ,  so  we ...

  • Kurzweil PC3K8 - page 93

    Program Mode The COMMON Page 6-35 The COMMON Page The  COMMON  page  is  re ached  by  pressing  the  COMMON  soft  button  in  the  Program  Editor .  Here’ s  where  you  find  12  frequently ‐ used  parameters  that  affect  the  entire  current  program,  no ...

  • Kurzweil PC3K8 - page 94

    6-36 Program Mode The COMMON Page When  On,  the  program  will  play  only  one  note  at  a  time.  This  makes  it  possible  to  use  and  to  determine  the  behavior  of  the  portamento  feature.  Do  not  set  Ignore  Release  On  (page 6 ‐ ...

  • Kurzweil PC3K8 - page 95

    Program Mode The COMMON Page 6-37 Mono Sample XFade When  applying  portamento  to  multi ‐ sampl ed  sounds  (Acoustic  Guitar ,  for  example),  the  PC3K  will  play  more  tha n  one  sample  root  as  the  pitch  glide s  from  the  starting  pitch  to  the ? ...

  • Kurzweil PC3K8 - page 96

    6-38 Program Mode The LFO Page The LFO Page LFOs  are  low ‐ frequency  oscillators.  LFOs  are  used  to  automate  the  modulation  of  a  parameter  based  on  the  shape  and  frequency  of  an  audio  wav e f o r m .  Yo u ’ l l  use  the  LFO  page  to ...

  • Kurzweil PC3K8 - page 97

    Program Mode The LFO Page 6-39 Minimum Rate This  is  the  slowest  rate  at  which  the  LFO  runs.  When  it s  Rate  Control  is  set  to  OFF ,  or  when  the  control  source  assigned  to  it  is  at  its  minimum,  the  LFO  runs  at  its ? ...

  • Kurzweil PC3K8 - page 98

    6-40 Program Mode The ASR Page The ASR Page ASRs  are  three ‐ section  unipolar  env elopes—attack,  sustain,  and  release.  The  PC3K’ s  ASRs  can  be  triggered  by  a  programmable  control  source,  and  can  be  del ayed.  ASR1  is  al ways  a  local  ...

  • Kurzweil PC3K8 - page 99

    Program Mode The Function (FUN) Page 6-41 Att ack This  defines  how  long  the  ASR  takes  to  ramp  up  from  minimum  to  max imum  effect  on  whatever  it’ s  patched  to. Release This  defines  how  long  the  ASR  takes  to  fade  to  minimum  from ? ...

  • Kurzweil PC3K8 - page 100

    6-42 Program Mode The Amplitude Enve lope (AMPENV) Page The Amplitude Envelope (AMPENV) Page Amplitude envelopes have three sect ions : attack, decay , and release. Th e attack section determines how long each note takes to reach its assigned amplitude level after you trigger a Note On event. The decay section determines how quickly and how much a ...

  • Kurzweil PC3K8 - page 101

    Program Mode The Amplitude Enve lope (AMPENV) Page 6-43 Each  parameter  on  this  page  has  two  val ue s ,  as  list ed  below .  For  the  envelope  segments,  the  first  (upper)  va l u e  is  the  duration  of  the  segment,  and  the  second  is  the  ...

  • Kurzweil PC3K8 - page 102

    6-44 Program Mode The Envelope 2 (ENV2 ) and Envelope 3 (ENV3) Pages before  them.  Release  segments  1  and  2  can  be  set  to  any  lev el  from  0  to  150% .  Release  segment  3  alw ays  has  a  level  of  0% ,  so  you  can’ t  adjust  its  lev ...

  • Kurzweil PC3K8 - page 103

    Program Mode The Envelope Control (ENVCTL) Page 6-45 The  pages  for  Env elopes  2  and  3  are  reached  with  the  soft  buttons  ENV2  and  ENV3 .  When  you  select  these  pages,  you ’ ll  find  a  display  that  looks  ve ry  much  like  the  AMPE ...

  • Kurzweil PC3K8 - page 104

    6-46 Program Mode The Envelope Control (ENVCTL) Page Note:  Since  0  multiplied  by  any  number  equals  0,  the  envelop e  parame ters  on  this  page  will  have  no  effe ct  on  any  AMPENV  sections  set  to  0  seconds.  A  way  around  this  is ? ...

  • Kurzweil PC3K8 - page 105

    Program Mode The Program FX (PROGFX) Page 6-47 Impact Impact  can  boost  or  cut  note  vol um e  by  up  to  24  dB  during  the  firs t  20  milliseconds  of  the  attack  of  an  envelope.  This  feature  is  an  easy  way  to  get  mor e  “thump? ...

  • Kurzweil PC3K8 - page 106

    6-48 Program Mode The Program FX (PROGFX) Page Output The  Output  specifies  the  analog  output  to  which  the  selected  bus  is  routed .  Setting  the  Output  to  Main  routes  the  signal  of  the  selected  bus  to  the  main  outputs.  Setting  the ? ...

  • Kurzweil PC3K8 - page 107

    Program Mode The Layer FX (L YR_FX) Page 6-49 Aux1 Mod, Aux2 Mod The  Aux  Mod  parameter  giv es  you  real ‐ time  control  over  the  amount  of  program  signal  sent  to  the  aux  effects  chain.  Yo u  can  set  the  Aux  Mod  parameter  to  any  PC3K ? ...

  • Kurzweil PC3K8 - page 108

    6-50 Program Mode The Controllers (CTLS) Page The Controllers (CTLS) Page Press  the  CTLS  soft  button  to  call  up  the  CONTROLLERS  page.  The  CONTROLLERS  pag e  shows  a  list  of  the  PC3K’ s  controllers  (s liders,  Mod  wheel,  switch,  etc.,)  which  c ...

  • Kurzweil PC3K8 - page 109

    Program Mode INFO 6-51 INFO Press  the  INFO  soft  button  to  go  to  the  INFO  page  where  yo u  can  edit  the  controller  assignment  info  for  the  current  program.  Each  info  entry  is  a  desc ription  of  a  program  parameter  that ? ...

  • Kurzweil PC3K8 - page 110

    6-52 Program Mode Function Soft Buttons Set Controllers (SetCtl) As  explained  in  The  Contr ollers  (CTLS)  Page ,  the  SetCtl  soft  button  captures  th e  val u e s  of  the  nine  sliders,  modwheel,  breath  controller ,  and  switch. New Layer (NewL yr) Create  a  new ...

  • Kurzweil PC3K8 - page 111

    Program Mode Editing V AST Programs With KV A Oscillators 6-53 Editing V AST Programs With KV A Oscillators The  PC3K  uses  KV A  oscillators  as  another  way  to  generate  sounds  in  VA S T  programs.  Unl ike  keymaps,  which  play  samples  stored  in  ROM,  KV A  oscillato ...

  • Kurzweil PC3K8 - page 112

    6-54 Program Mode Editing V AST Programs With KV A Oscillators keymaps.  For  each  oscillator,  its  coarse  pitch  parameter  is  named  by  an  abbreviation  of  the  oscillator  name  followed  by  “ Pch. ”  For  example,  the  coar se  pitch  parameter  for  a ...

  • Kurzweil PC3K8 - page 113

    Program Mode Editing V AST Programs With KV A Oscillators 6-55 Setting Up The Sync Square Oscillator: The  Sync  Square  oscillator  is  actually  comprised  of  two  oscillators,  a  mas ter  and  a  slave,  set  up  to  emulate  the  way  sync  square  oscillators  wo rk e d ...

  • Kurzweil PC3K8 - page 114

    6-56 Program Mode Editing V AST Programs With KV A Oscillators cut  some  of  the  high  frequencies  from  any  signal  that  passes  through  it,  in  this  case  the  PWM  signal  is  passing  through.  Wi t h  the  LOP ASS  function  still  selected ,  press  ...

  • Kurzweil PC3K8 - page 115

    Program Mode Editing V AST Programs With KV A Oscillators 6-57 Oscillator Spe cific Control And Modulation Parameters: Several  KV A  oscillators  also  have  their  own  modulation  parameters  that  must  be  accessed  to  control  the  oscillator ’ s  intended  function.  Below  is ? ...

  • Kurzweil PC3K8 - page 116

    6-58 Program Mode Editing V AST Programs With KV A Oscillators 3 Block: PWM  (Pulse  Wi dt h  Modulation)  [Anti ‐ Aliased  (recommended)] Same  as  2  Block  PWM,  See  above. 4 Block: SYNC  SA W Sync  Saw  consists  of  two  saw  wave s ,  one  that  you  hear  (the  sl ave ...

  • Kurzweil PC3K8 - page 117

    Program Mode Editing KB3 Programs 6-59 Editing KB3 Programs Yo u  can  edit  a  wide  assortment  of  any  KB3  program’ s  parameters.  Yo u  can  also  create  you r  own  KB3  programs,  though  yo u  must  start  wi th  an  exist ing  KB3  program  to  do ? ...

  • Kurzweil PC3K8 - page 118

    6-60 Program Mode KB3 Editor: The T one Wheels (TONEWL) Page Upper V olume Adjust Since  sample  vol um e s  can  va r y ,  while  the  vo l um e  of  DSP ‐ generated  wav e f o r m s  will  remain  consistent,  you  may  find  it  necessary  to  adjust  the  lev el  of  the ...

  • Kurzweil PC3K8 - page 119

    Program Mode KB3 Editor: The Drawbars (DRA WBR) Page 6-61 KB3 Editor: The Drawbars (DRA WBR) Page Press  the  Drawbr  soft  button  to  view  the  DRA WBR  Pag e .  This  page  lets  yo u  edit  KB3’ s  drawbars. Mode When  you  set  Mode  to  Preset ,  the  preset  drawbar ? ...

  • Kurzweil PC3K8 - page 120

    6-62 Program Mode KB3 Editor: The Set Drawbar s (SetDBR) Soft Button KB3 Editor: The Set Drawbars (SetDBR) Sof t Button Press  the  SetDBR  soft  button  to  capture  the  current  position  of  the  drawbars,  and  use  those  positions  as  the  preset  drawbar  positions  on  t ...

  • Kurzweil PC3K8 - page 121

    Program Mode KB3 Editor: The PERC1 Page 6-63 KB3 Editor: The PERC1 Page Pe r c u s si on  is  a  characteristic  feature  of  tone  wheel  organs.  It’ s  especially  useful  while  soloing,  since  percussion  adds  an  extra  “plink”  (actually  an  extra  tone  at  ...

  • Kurzweil PC3K8 - page 122

    6-64 Program Mode KB3 Editor: The PERC2 Page Harmonic This  parameter  switches  between  high  and  low  harmonic  percussion  settings.  The  actual  pitch  is  controlled  by  the  LowHarm  and  HighHarm  parameters.  Yo u  can  toggle  between  low  and  high  h ...

  • Kurzweil PC3K8 - page 123

    Program Mode KB3 Editor: The KEYCLK Page 6-65 KB3 Editor: The KEYCLK Page The  Key  Click  feature  adds  a  decaying  burst  of  pitc hed  noise  to  the  attack  of  notes.  Unlike  the  percussion,  the  key  click  is  “multi ‐ triggered,”  which  means  that ? ...

  • Kurzweil PC3K8 - page 124

    6-66 Program Mode KB3 Editor: The KEYCLK Page Pitch Sets  the  basic  pitch  of  the  key  click  noi se,  rel ative  to  the  highest  tone wheel’ s  pitch.  The  pitch  is  controlled  by  a  steep  lowpass  filter  applied  to  white  noise.  The  filter ’ ...

  • Kurzweil PC3K8 - page 125

    Program Mode KB3 Editor: The MISC Page 6-67 KB3 Editor: The MISC Page The  MISC  page  contains  an  assortment  of  control  parameters,  including  Leslie  speed  control  and  vibrato/chorus  selection. PreampResp Set  this  parameter  On  or  Off  to  enable  or  disable ? ...

  • Kurzweil PC3K8 - page 126

    6-68 Program Mode KB3 Editor: The MISC Page LeakMode Selects  between  diffe rent  leakage  models,  determi ning  which  leakage  harmonics  are  emphasized.  Ty p e A  provides  an  ov erall  tone  whee l  le akage,  with  all  tone  wheels  leaking  a  small  amount.  ...

  • Kurzweil PC3K8 - page 127

    Program Mode KB3 Editor: The EQ Page 6-69 KB3 Editor: The EQ Page The  four  column  headers  on  this  pa ge  represent  tw o  shelving  bands  of  equal ization  and  two  parametric  bands.  Th e  KB3  EQ  offered  here,  though,  is  not  implemented  as  a  tru ...

  • Kurzweil PC3K8 - page 128

    6-70 Program Mode KB3 Editor: The OUTPUT Page KB3 Editor: The OUTPUT Page Use  this  page  to  route  the  current  program’ s  post ‐ FX  signal s.  The  two  Pan  parameters  correspond  to  those  of  the  VA S T  Program  editor  OUTPUT  page  (See  page 6 ‐ 31). ? ...

  • Kurzweil PC3K8 - page 129

    Program Mode KB3 Programming T ips 6-71 KB3 Programming T ip s This  section  provides  some  starting  points  for  creating  yo ur  own  KB3  programs.  Remember  that  you ’l l  have  to  start  with  one  of  the  existing  KB3  programs.  As  described  below , ...

  • Kurzweil PC3K8 - page 130

    6-72 Program Mode KB3 Programming T ips ...

  • Kurzweil PC3K8 - page 131

    Setup Mode 7-1 Chapter 7 Setup Mode In  Setup  mode,  the  PC3K  can  take  on  the  identity  of  16  di stinct  inst ruments  and  16  distinct  MIDI  transmitters,  each  of  which  can  use  the  setup’ s  physical  controller  assi gnments  (or  any  ...

  • Kurzweil PC3K8 - page 132

    7-2 Setup Mode Press  the  Info  soft  button  to  see  a  list  of  all  of  the  controller  assignments  for  all  zones  of  the  current  setup.  On  the  Info  page,  use  the  Alpha  Wheel,  cursor  buttons,  or ‐ /  +  buttons  t ...

  • Kurzweil PC3K8 - page 133

    Setup Mode The Setup Editor 7-3 Ta b l e 7 ‐ 1  give s  yo u  a  quick  visual  reminder  of  how  zones  behave  depending  on  their  status. Remember  that  any  changes  you  make  to  zone  status  in  Setu p  mode  are  temporary;  as  soon  as  you ...

  • Kurzweil PC3K8 - page 134

    7-4 Setup Mode The Channel/Program (CH/PROG) Page The Channel/Program (CH/PROG) Page This  is  the  first  pag e  yo u  see  when  you  ente r  the  Setup  Editor .  Here,  you  can  select  programs,  MIDI  channels,  and  MIDI  Bank  numbers  for  each  of  the  s ...

  • Kurzweil PC3K8 - page 135

    Setup Mode The Channel/Program (CH/PROG) Pa ge 7-5 Destination This  parameter  determin es  whether  the  currently  selected  zone  transmits  only  to  the  PC3K  ( Local ),  transmits  only  to  the  MIDI  port  ( MIDI ),  transmits  only  to  the  USB  port  ( USB ...

  • Kurzweil PC3K8 - page 136

    7-6 Setup Mode The Channel/Program (CH/PROG) Page MIDI Program (MidiProg) MidiProg  defines  which  program  number  is  transmitted  out  the  MIDI  Out  port  on  the  current  zone’ s  MIDI  channel. When  you  change  the  va l u e  of  the  Progra m  parameter ,  t ...

  • Kurzweil PC3K8 - page 137

    Setup Mode The Channel/Program (CH/PROG) Pa ge 7-7 When  the  Program  of  a  Setup  Zone  is  played  from  an  external  MIDI  device,  Setup  MIDI  parameters  (most  no ticeably  key  range  and  transposition)  will  not  be  applied.  If  you  wan t  the ...

  • Kurzweil PC3K8 - page 138

    7-8 Setup Mode The Channel/Program (CH/PROG) Page Entry Program Change (EntryProgChg) This  parameter  enable s  or  disables  bank  and  program  change  commands  sent  to  internal  programs  or  to  the  MIDI  Out  jack  when  you  select  setups.  If  it’ s  set ? ...

  • Kurzweil PC3K8 - page 139

    Setup Mode The Key/V elocity (KEY -VEL) Page 7-9 The Key/V elocity (KEY -VEL) Page The  Key/V elocity  page  allows  yo u  to  set  key  range,  velo c it y  range,  transposition,  and  Note  Maps  for  each  zone.  Note:  MIDI  velocity  of  notes  played  on  the  PC3K ...

  • Kurzweil PC3K8 - page 140

    7-10 Setup Mode The Key/V elocity (KEY -VEL) Page Low Key (LoKey), High Key (HiKey) The  LoKey  and  HiKey  parameters  define  the  note  ran ge  of  the  currently  selected  zone.  The  easiest  way  to  change  these  val u e s  is  to  press  and  hold  the  Enter ...

  • Kurzweil PC3K8 - page 141

    Setup Mode The Key/V elocity (KEY -VEL) Page 7-1 1 V elocity Scale (V elScale) This  lets  yo u  amplify  or  diminish  veloc it y  response.  Normal  response  is  100% .  Higher  va lu e s  make  the  keyboard  more  sensitive  (you  don’ t  need  to  play  as  hard  ...

  • Kurzweil PC3K8 - page 142

    7-12 Setup Mode The Key/V elocity (KEY -VEL) Page V elocity Offset V elOffset  also  changes  the  response,  but  in  a  mo re  direct  way ,  by  adding  or  subtracting  a  constant  to  the  key  ve lo c it y .  For  example,  if  this  is  set  to  25  (a ss ...

  • Kurzweil PC3K8 - page 143

    Setup Mode The Key/V elocity (KEY -VEL) Page 7-13 Offset  and  Scale  work  together .  If  scaling  takes  the  vel oc i t y  out  of  the  ballpark  —  for  example,  you  wa n t  to  set  it  to  300%  but  that  puts  all  of  yo ur  notes  at  max ...

  • Kurzweil PC3K8 - page 144

    7-14 Setup Mode The Key/V elocity (KEY -VEL) Page V elocity Curve (V elCurve) Ve l C u r v e  lets  you  taper  the  vel oc i ty  response.  The  defaul t  setting  is  Linear ,  whic h  means  that  the  output  ve l oc i ty  changes  directly  proportionally  to  the  played  ...

  • Kurzweil PC3K8 - page 145

    Setup Mode The Key/V elocity (KEY -VEL) Page 7-15 Crossfade  is  designed  to  be  used  in  tandem  with  the  Reve rse  Crossfade  curve,  enabling  you  to  perform  smooth  crossfades  between  different  programs. Bump  tapers  velo c i ty  response  to  rese mble ? ...

  • Kurzweil PC3K8 - page 146

    7-16 Setup Mode The Key/V elocity (KEY -VEL) Page Low V elocity (LoV el), HighV elocity (HiV el) LoV el  and  HiV el  set  the  minimum  and  maximum  ve lo ci t y  limits  that  the  cur rent  zone  transmits.  A  keystroke  in  the  current  zone  whose  velo c i ty  —  aft ...

  • Kurzweil PC3K8 - page 147

    Setup Mode The Pan/V olume (P AN/VOL) Page 7-17 The Pan/V olume (P AN/VOL) Page By  changing  the  parameters  on  this  page,  you  can  define  how  each  zone  sends  MIDI  volu me  and  pan  messages. Entry V o lume, Exit V olume Entry  Vo l u m e  enables  you  to  control ? ...

  • Kurzweil PC3K8 - page 148

    7-18 Setup Mode The BEND Page The BEND Page The  parameters  on  the  BEND  page  define  the  bend  ranges  for  each  of  the  three  types  of  pitch  bend  messages  the  PC3K  can  respond  to. Bend Range (Semitones) and Ben d Range (Cent s): Up an d Down BendRangeUp(ST) ? ...

  • Kurzweil PC3K8 - page 149

    Setup Mode Controllers 7-19 and  PitchDwn  (controller  dest inations  130  and  131)  as  a  Pitch  Wheel  destinations  (see  PWUp  and  PWDn  on  The  WHEEL  Page on page 7 ‐ 32,)  and  us e  MIDI  21  and  MIDI  15  (controller  destinations  21  and  ...

  • Kurzweil PC3K8 - page 150

    7-20 Setup Mode Controllers The  PC3K’ s  physical  controllers  include  the  following: •T h e  nine  sliders  (A,  B,  C,  D,  E,  F,  G,  H,  I)  in  the  Assi gnable  Controllers  section •T h e  two  Continuous  Control  Pe d a l  jacks  (CC  Pe d a l ...

  • Kurzweil PC3K8 - page 151

    Setup Mode Controllers 7-21 Switch Controllers See  Switch  Controller  Parameters on page 7 ‐ 30  for  in formation  on  each  parameter . The Controller Destination List The  table  below  contains  the  av ailable  va l ue s  for  the  Destination  parameter  for  each  controller ...

  • Kurzweil PC3K8 - page 152

    7-22 Setup Mode Controllers 6 Data Almost all PC3K programs have this Controller assigned to filter frequency or brightness 7 V olume MIDI V olume 8 Balance MID I Balance 9M I D I 0 9 10 Pan MIDI Pan—programs which use the P ANNER algorithm will respond to real-time pan adjust ments; all other pro grams will respond on the next note start 1 1 Exp ...

  • Kurzweil PC3K8 - page 153

    Setup Mode Controllers 7-23 84 Portamen Portamento control, best with mono voices, value is relative to key range, makes pitch momentarily slide to a note 85–90 MIDI 85–90 MIDI Controllers 85–90 91 GM Reverb With PC3K in General MIDI mode, controls Reverb send level 92 MIDI 92 93 GM Chorus With PC3K in General MIDI mode, controls Chorus send ...

  • Kurzweil PC3K8 - page 154

    7-24 Setup Mode Controllers 139 SetupInc Setup Increment—inc rements current setup number 140 SetupDec Setup Decrement—increments current setup number 141 SetpGoto Go to Se tup—selects setup 142 S tart Sequencer function 143 S top Sequencer function 144 Continue Sequ encer function 145 TransUp T ranspose Up (ST) 146 TransDown Transpose Down ( ...

  • Kurzweil PC3K8 - page 155

    Setup Mode Controllers 7-25 159 ArpGliss Arpeggiator Gliss, 0- 63 = off, 64-127 = on. (See The ARPEGGIA TOR 2 Page on page 7-49) 160 SusLatch Fo r Arpeggiator Latch Pedals mode, 0 -63 = off, 64-127 = on. (See The ARPEGGIA T OR 2 Page on page 7-49) 161 Panic Panic 162 SoloZn Solo Zone 163 RiffOn Rif f On (See Riffs on page 7- 55) 164 RiffOff Rif f O ...

  • Kurzweil PC3K8 - page 156

    7-26 Setup Mode Controllers Shif t Key Number , Shif t Key (ShKeyNum, Shif tKey) These  controller  destinations  allow  you  to  play  musical  scales  and  sing le  note  patterns  on  any  programmable  continuous  controller  in  a  setup,  without  the  ne ed  of  playi ...

  • Kurzweil PC3K8 - page 157

    Setup Mode Controllers 7-27 Selecting The De sired Key (Root Note): Shift  Key  ( ShiftKey ,  controller  dest ination  177)  allows  the  user  to  select  the  key  (root  note)  of  the  Shift  Pa t t er n  trig gered  by  Shift  Key  Number .  A  Shift  Pattern  is ...

  • Kurzweil PC3K8 - page 158

    7-28 Setup Mode Controllers A Note About Oct ave Range: When  using  Shift  Key  Number ,  shift  patterns  with  more  than  12  steps  begin  trigg ering  notes  in  higher  octaves.  This  is  done  because  longer  shift  patterns  use  up  more  of  a  co ...

  • Kurzweil PC3K8 - page 159

    Setup Mode Controllers 7-29 Continuous Controller Paramete rs The  continuous  (physical )  controllers  are  those  that  have  a  range  of  val u e s :  the  two  wheels,  the  optional  ribbon  controller ,  the  nine  sliders,  the  two  Continuou s  Control  pedals, ...

  • Kurzweil PC3K8 - page 160

    7-30 Setup Mode Controllers Entry (Ent) and Exit V alues Entry  val u e  allows  yo u  to  specify  an  initial  val u e  for  a  controller  in  a  Setup  that  wi ll  be  sent  wheneve r  yo u  select  that  Setup.  For  example,  if  you  wa n t  to  make ? ...

  • Kurzweil PC3K8 - page 161

    Setup Mode Controllers 7-31 Switch T ype (T ype) The  parameters  for  switch  controllers  are  slightly  different  from  those  for  continuous  controllers.  The  first  parameter  is  Ty p e .  The  choices  available  are  Momentary  in  which  a  switch’ s  ac ...

  • Kurzweil PC3K8 - page 162

    7-32 Setup Mode The WHEEL Page The WHEEL Page The  two  wheels  are  typical  of  what  is  found  on  many  keyboards.  The  left  one  is  norma lly  used  for  pitch  bend  and  springs  back  to  center,  while  the  right  wheel  is  normally  used ...

  • Kurzweil PC3K8 - page 163

    Setup Mode The SLIDER and SLID2 Pages 7-33 The SLIDER and SLID2 Pages Yo u  can  assign  each  of  the  PC3K’ s  nine  programmable  sliders  to  a  dest ination  on  each  of  the  16  zones.  Or ,  you  can  assign  any  combination  of  sliders  to  the  sam ...

  • Kurzweil PC3K8 - page 164

    7-34 Setup Mode The Continuous Control Pedal (CPEDAL) Page The Continuous Control Pedal (CPEDAL) Page If  you  look  at  the  back  of  the  instrument,  you  will  see  that  there  are  two  jacks  for  plugging  in  two  CC  (Continuous  Control)  pedals  and  a  ja ...

  • Kurzweil PC3K8 - page 165

    Setup Mode The Pressure (PRESS) Page 7-35 The Pressure (PRESS) Page The  PC3K  features  mono  pressure,  commonly  called  aftertouch  on  other  keyb oards. A  word  about  pressure:  Key  Range  in  a  zone  does  not  define  which  notes  will  generate  pressure  ...

  • Kurzweil PC3K8 - page 166

    7-36 Setup Mode The Footswitch Pages (FT SW1, FT SW2, FT SW3) The Foot switch Pages (FT SW1, FT SW2, FT SW3) On  the  back  of  the  instrument,  there  are  thr ee  jacks  for  Footswitch  pedals. There  are  three  Footswitch  page s,  one  for  each  Footswitch.  The  range  of ...

  • Kurzweil PC3K8 - page 167

    Setup Mode The Arpeggiator Switch (ARP SW) Page 7-37 The Arpeggiator Switch (ARP SW) Page The  PC3K  keyboard  offers  two  Pa n e l  switches,  located  abov e  the  pitch  and  mod  wheels.  The  left  switch  is  the  Arp  (short  for  “arpeggiator ”)  button.  By  de ...

  • Kurzweil PC3K8 - page 168

    7-38 Setup Mode The SWITCH Page The SWITCH Page The  right  Pa n e l  sw itch  is  the  SW  button,  located  abov e  the  Modwheel.  By  default,  this  switch  is  assigned  to  MIDI29,  but  you  can  assign  this  switch  to  any  MIDI  Controller . The  S ...

  • Kurzweil PC3K8 - page 169

    Setup Mode The RIBBON Page 7-39 The RIBBON Page The  RIBBON  page  lets  you  define  the  controller  assignment  for  the  PC3K’ s  optional  ribbon  controller .  The  Ribbon  controller  senses  movement  when  yo u  press  on  it  and  move  your  finger  ...

  • Kurzweil PC3K8 - page 170

    7-40 Setup Mode The Ribbon Configuration (RIBCFG) Page field  to  MIDI22,  the  parameter  will  automatically  also  use  MIDI54  as  a  sour ce,  enabling  the  768  step  res ol u ti o n  when  using  the  one  section  ribbon.  The  additional  sour ce  that  is ...

  • Kurzweil PC3K8 - page 171

    Setup Mode The Ribbon Configuration (RIBCFG) Page 7-41 Position Mode (PosMode) When  yo u  touch  the  Ribbon,  the  PC3K  responds  in  one  of  two  way s ,  depend ing  on  the  setting  of  the  Pos M o de  parameter .  Relative  means  that  wherev er  yo u  touch ? ...

  • Kurzweil PC3K8 - page 172

    7-42 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages The ARPEGGIA T OR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages Each  zone  in  a  setup  has  its  own  Arpeggiator .  When  activ ated,  each  Arpeggiator  takes  MIDI  note  input  from  the  PC3K  keyboard  (or  ...

  • Kurzweil PC3K8 - page 173

    Setup Mode The ARPEGGIA TOR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages 7-43 Active The  first  parameter  on  the  Arpeggiator  menu  is  Activ e,  which  specifies  whether  or  not  the  Arpeggiator  is  on  for  the  current  zone.  This  parameter  can  be  switched  ...

  • Kurzweil PC3K8 - page 174

    7-44 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages Simultaneous  makes  the  Arpe ggiator  latch  each  note  you  play  and  repeat  it  in  time  with  the  Te m p o  va l u e ,  sort  of  like  a  digital  delay  with  no  decay .  If  yo u ...

  • Kurzweil PC3K8 - page 175

    Setup Mode The ARPEGGIA TOR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages 7-45 Press  Delete  to  delete  the  pattern  from  memory .  Press  Rename  to  rename  the  pattern  and  sa ve.  Pressing  Save  gives  you  the  option  to  save  the  pattern  or  rename  an d ...

  • Kurzweil PC3K8 - page 176

    7-46 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages Note:  Missed  Notes  ar e  actual ly  output  as  notes  with  a  veloc ity  of  zero. Shif t Amount Yo u  can  tell  the  Arpeggiator  to  transp ose  all  of  the  currently  latched  notes  each  ...

  • Kurzweil PC3K8 - page 177

    Setup Mode The ARPEGGIA TOR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages 7-47 Bipolar  starts  out  the  same  way  as  Unipolar ,  but  during  downward  note  shifting,  it  continues  past  the  original  pitch  until  it  hits  the  shift  limit  in  the  opposite  ...

  • Kurzweil PC3K8 - page 178

    7-48 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages steps,  and  each  step  can  shift  notes  by  ±  127  half ‐ steps  or  play  nothing.  Steps  are  played  back  at  the  rate  set  for  Beats  on  the  ARPEGGIA TOR  page.  Keep  in ...

  • Kurzweil PC3K8 - page 179

    Setup Mode The ARPEGGIA TOR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages 7-49 Press  Delete  to  delete  the  pattern  from  memory .  Press  Rename  to  rename  the  pattern  and  sa ve.  Pressing  Save  gives  you  the  option  to  save  the  pattern  or  rename  an d ...

  • Kurzweil PC3K8 - page 180

    7-50 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages Arpeg  is  similar:  any  notes  held  when  Latch  goes  on  are  latched  and  arpeggiated,  and  keep  going  until  Latch  goes  off.  Any  notes  yo u  play  outside  the  arpeggiation  ra ...

  • Kurzweil PC3K8 - page 181

    Setup Mode The ARPEGGIA TOR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages 7-51 Yo u  must  latch  at  least  two  notes  to  get  a  result.  When  Glissando  is  on,  all  notes  played  in  the  arpeggiation  range  get  latched,  although  you  won’ t  necessarily  ...

  • Kurzweil PC3K8 - page 182

    7-52 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages Wi th  SyncT ype  set  to  DownBeatW ait ,  if  there  is  something  playing  to  sync  to,  the  arpeggiator  will  wai t  for  the  dow nbeat  of  the  next  measure  to  start.  The  differenc ...

  • Kurzweil PC3K8 - page 183

    Setup Mode The ARPEGGIA TOR & ARPEGGIA T OR 2 (ARP1, ARP2) Pages 7-53 Num Beat s This  affects  the  syncing  of  other  arpeggiator  or  riff  zones  to  the  current  zone,  only  if  those  other  zones  have  a  SyncT ype  setting  of  Downbeat  or  DownbeatW ait. ...

  • Kurzweil PC3K8 - page 184

    7-54 Setup Mode The ARPEGGIA TOR & ARPEGGIA TOR 2 (ARP1, ARP2) Pages 158 Latch2 For Arpeggiator Latch Pedals mode, 0-63 = off, 64-127 = on. 159 ArpGliss Arpeggiator Gli ss, 0-63 = off, 64-127 = on. 160 SusLatch For Arpeggiator Latch Pedals mode , 0-63 = off, 64-127 = on. 170 -Arp Shift Sets ARPEGGIA TOR values for Shift to negative. 0-63 = off, ...

  • Kurzweil PC3K8 - page 185

    Setup Mode Riffs 7-55 Riffs Riffs  are  full  songs  or  individual  tracks  of  a  song  created  in  the  PC3K’ s  Song  mode  that  you  can  trigger  in  setup  mode.  Standard  MI DI  files  may  also  be  imported  to  Song  mode  and  then ...

  • Kurzweil PC3K8 - page 186

    7-56 Setup Mode Riffs Riff Setting  the  Riff  parameter  to  On  wi ll  enable  the  riff  feature  for  the  current  zone  in  setup  mode .  Setting  this  parameter  to  Off  will  disable  the  riff  for  this  zone. Song Select  the  song  you  ...

  • Kurzweil PC3K8 - page 187

    Setup Mode Riffs 7-57 Sto p Use  the  Stop  parameter  to  specify  the  riff  stop  poin t.  Like  the  Start  parameter ,  the  time  format  for  Stop  is  Bar  :  Beat  :  Ti c k .  Bar  can  be  set  to  an y  bar  in  the  sequence,  and ? ...

  • Kurzweil PC3K8 - page 188

    7-58 Setup Mode Riffs The RIFF2 Page The  second  Riff  page  appears  as  shown  below ,  and  has  the  following  parameters: Tr i g g e r There  are  a  few  way s  to  trigger  riffs  in  setup  mode.  On  the  Riff2  page  you  can  use  the  T rig ge ...

  • Kurzweil PC3K8 - page 189

    Setup Mode Riffs 7-59 Next,  mov e  you r  cursor  to  the  right  to  highlight  the  second  va l u e  of  the  T rigger  field  (this  will  be  the  high  end  of  the  trigger  key  range.)  Use  one  of  the  methods  described  abov e  to ? ...

  • Kurzweil PC3K8 - page 190

    7-60 Setup Mode Riffs sync  to  external  MIDI  clock.  Yo u  can  also  manually  choose  a  tempo  by  selecting  a  val u e  from  20  to  400  for  BPM.  Use  the  Alpha  Wheel  or ‐ /+  buttons  to  choose  betw een  the  options  or  ...

  • Kurzweil PC3K8 - page 191

    Setup Mode Riffs 7-61 Wi th  SyncT ype  set  to  AnyBeatW ait ,  the  riff  will  wai t  for  the  next  beat  to  start.  The  differe nce  from  AnyBeat  is  that  if  there  is  nothing  playing  to  sync  to,  this  riff  will  not  start.  Thi ...

  • Kurzweil PC3K8 - page 192

    7-62 Setup Mode Riffs arpeggiator’s  downbeat  will  occur .  Wit h  RelSynT yp  set  to  AnyBea t ,  if  there  is  already  a  something  playing  to  sync  to,  the  riff  wi ll  wa i t  only  until  the  next  beat  before  stopping  when  released. ? ...

  • Kurzweil PC3K8 - page 193

    Setup Mode Riffs 7-63 Duration (Dur) Duration  changes  the  duration  of  each  MIDI  note.  The  original  durations  of  the  notes  in  the  sequence  are  multiplied  by  the  selected  percentage.  100%  will  cause  no  change,  val u e s  smaller  than ...

  • Kurzweil PC3K8 - page 194

    7-64 Setup Mode The FX Pages: FX, AUXFX1, AUXFX2, and MASTFX The FX Pages: FX, AUXFX1, AUXFX2, and MASTFX The  four  Setup  mode  FX  pages—FX,  AU X1,  AUX2,  and  MASTER  EFFECTS—w ork  the  same  wa y  as  the  Effect  mode  pages—EffectsEnable,  Aux  1  Override,  Aux  2 ...

  • Kurzweil PC3K8 - page 195

    Setup Mode The COMMON Page 7-65 The COMMON Page The  COMMON  page  contains  parameters  that  affect  every  zone  in  the  current  setup. Te m p o When  Clock  Source  is  set  to  Intern al ,  the  Te m p o  parameter  sets  the  PC3K  system’ s  tempo.  The  ...

  • Kurzweil PC3K8 - page 196

    7-66 Setup Mode The COMMON Page KB3 Channel Wi th  thi s  parameter ,  you  can  specify  the  KB3  channel  in  the  current  setup.  Note  that  if  you  assign  a  KB3  program  to  a  zone  not  assigned  to  the  KB3  channel,  the  PC3K  will  n ...

  • Kurzweil PC3K8 - page 197

    Setup Mode TRIGGER KEYS (KEYTRG) 7-67 TRIGGER KEYS (KEYTRG) The  TRIGGER  KEYS  page  (see  below)  allows  yo u  to  set  a  controller  destination  to  be  tr iggered  by  playing  a  specific  key .  In  addition  to  generating  a  stan dard  MIDI  note  on ...

  • Kurzweil PC3K8 - page 198

    7-68 Setup Mode The Utility Soft Buttons The Utility Sof t Buttons In  addition  to  the  Setup  Editor ’ s  pages,  there  are  basic  library  and  editing  sof t  buttons.  Their  functions  are  described  below . Name This  enable s  you  to  rename  the  current  ...

  • Kurzweil PC3K8 - page 199

    Setup Mode Recording A Setup T o Song Mode 7-69 Recording A Setup T o Song Mode The  MIDI  output  of  a  setup  can  be  recorded  to  a  song  in  Song  mode.  Each  MIDI  channel  that  is  output  from  a  setup  is  reco rded  into  each  track  of  a  ...

  • Kurzweil PC3K8 - page 200

    7-70 Setup Mode Recording A Setup T o Song Mode Mono  Pressure:  When  recording  a  setup  to  Song  mode  with  Mult  selected  for  RecT rk  in  Song  mode,  you  may  notice  that  every  track  has  recorded  Mono  Pressure  messages,  ev en  if  there ? ...

  • Kurzweil PC3K8 - page 201

    Quick Access Mode 8-1 Chapter 8 Quick Access Mode In  Quick  Access  mode,  yo u  can  select  programs  or  setups  wi th  a  single  press  of  an  alphanumeric  button  (or  with  other  data  entry  methods).  The  PC3K  offers  a  number  of  wa y s  t ...

  • Kurzweil PC3K8 - page 202

    8-2 Quick Access Mode The QA Editor Sof t Buttons In Quick Access Mode Use  the  Octav–  an d  Octav+  soft  buttons  to  transpose  up  or  down  by  a  full  octav e.  Pressing  both  Octav  buttons  simult aneously  returns  the  transposition  to  its  original  ...

  • Kurzweil PC3K8 - page 203

    Quick Access Mode The QA Editor 8-3 Selecting A Setup For A Quick Access Entry If  you  wa n t  to  store  a  setup  in  the  current  entry  instead  of  a  program,  press  the  Ty p e  soft  button—when  you  do  thi s,  notice  that  the  Ty p e  field  change ...

  • Kurzweil PC3K8 - page 204

    8-4 Quick Access Mode The QA Editor ...

  • Kurzweil PC3K8 - page 205

    Effect s and Effect Mode Effect s Overview 9-1 Chapter 9 Effect s and Effect Mode The  PC3K  boasts  a  powe rful  effects  processor  that  puts  the  power  of  an  entire  studio  at  you r  fingertips.  This  chapter  contains  everyth ing  yo u’ ll  need  to  know  ...

  • Kurzweil PC3K8 - page 206

    9-2 Effects and Effect Mode Effects Overview Master Effect s After  the  signal  goes  through  the  Insert  and  Au x  effects,  the  master  EQ/compressor  effects  are  applied  globally  to  the  signa l  at  the  main  outputs.  Neither  the  EQ  nor  the  C ...

  • Kurzweil PC3K8 - page 207

    Effect s and Effect Mode Effect s Overview 9-3 The  diagram  below  shows  the  signal  paths  for  a  multiti mbral  setup  or  song.  The  first  tw o  zones  (or  tracks  in  Song  Mode)  are  diagramed  as  an  example  (represented  by  dark  lines .)  ...

  • Kurzweil PC3K8 - page 208

    9-4 Effects and Effect Mode Effect Mode and the Effect s Pages Effect Mode and the Effect s Pages In  Program  mode  (or  with  a  pr ogram  selected  in  Quick  Access  mode)  press  the  Effect  mode  button  to  enter  Effect  mode.  Effect  mode  allows  yo u  to  qui ...

  • Kurzweil PC3K8 - page 209

    Effect s and Effect Mode Effect Mode and the Effect s Pages 9-5 effects  for  programs  on  each  of  the  16  MIDI  channels  until  all  of  the  16  DSP  units  are  use d  up.  In  Setup  and  Song  Mode,  the  MIDI  channel  of  the  lowest  used  z ...

  • Kurzweil PC3K8 - page 210

    9-6 Effects and Effect Mode Effect Mode and the Effect s Pages Override This  parameter  switches  on  or  off  the  Aux  ov erride.  Set  Override  to  Ye s  to  select  an  override  Aux  Chain  on  this  page  (the  Chain  parameter  appears,  see  below .)  Set ...

  • Kurzweil PC3K8 - page 211

    Effect s and Effect Mode Effect Mode and the Effect s Pages 9-7 Output This  parameter  specifies  the  physical  audi o  output  pair  for  the  page’ s  corresponding  Aux  Chain’ s  output.  The  settings  Pri.  and  Sec.  refer ,  respectively ,  to  the  primary  an ...

  • Kurzweil PC3K8 - page 212

    9-8 Effects and Effect Mode Effect Mode and the Effect s Pages The Master Effect s Page NOTE:  In  Setup  mode  and  Song  mode,  this  page  corr esponds  in  appearance  and  function  to  the  MASTER  EFFECTS  page,  which  works  on  a  per  setup/song  basis. Pressing ? ...

  • Kurzweil PC3K8 - page 213

    Effect s and Effect Mode The Chain Editor 9-9 The Chain Editor Pressing  the  Edit  button  while  a  Chain  (other  than  0  None )  is  highli ghted—on  any  of  the  va r i o u s  effect s  pages—will  call  up  the  Chain  editor .  From  the  Program  editor , ...

  • Kurzweil PC3K8 - page 214

    9-10 Effects and Effect Mode The Chain Editor Editing Effect-bo xes To  edit  the  parameters  of  an  effect,  select  its  effect ‐ box  on  the  MAIN  page  and  press  the  Edit  button.  For  each  effect,  there  are  one  or  more  pages  of  parameters ...

  • Kurzweil PC3K8 - page 215

    Effect s and Effect Mode The Chain Editor 9-1 1 FXLFO, FXASR, and FXFUN p ages The  FXLFO,  FXASR,  and  FXFUN  pages  are  the  pages  from  which  you  edit  the  Effects ‐ only  Control  sources.  These  are  Control  sources  that  can  be  used  by  the  effects ...

  • Kurzweil PC3K8 - page 216

    9-12 Effects and Effect Mode Effect s Parameters Effect s Parameters This  section  contains  descriptions  of  the  PC3K’ s  many  effects  parameters,  and  instructions  on  how  to  use  them.  Read  through  this  section  to  get  a  good  general  understanding ? ...

  • Kurzweil PC3K8 - page 217

    Effect s and Effect Mode Effect s Parameters 9-13 combination  effects  use  different  v ariations  on  this  parameter ,  depending  on  the  context.  The  range  is  0  to  100%. Reverbs Room  Ty p e  changes  the  configuration  of  the  effect  to  simulat e  a ? ...

  • Kurzweil PC3K8 - page 218

    9-14 Effects and Effect Mode Effect s Parameters Delays There  are  tw o  types  of  taps  in  the  Multitap  dela ys:  The  “Loop“  tap,  which  has  a  feedback  loop  back  to  its  input,  and  the  numbered  ta ps.  The  numbered  taps  can  be  si ...

  • Kurzweil PC3K8 - page 219

    Effect s and Effect Mode Effect s Parameters 9-15 Spectr al Multit ap Delays These  4 ‐ and  6 ‐ tap  dela ys  hav e  their  feedback  and  output  taps  modified  wi th  shapers  and  filters.  In  the  feedback  path  of  each  tap  are  a  diffuser ,  hipass  fi ...

  • Kurzweil PC3K8 - page 220

    9-16 Effects and Effect Mode Effect s Parameters Enhancers Enhancers  modify  the  spectral  content  of  the  input  signal  by  boosting  existing  spectral  content,  or  stimulating  new  ones.  Tw o  and  three ‐ band  v ersions  are  provided. Drive  adjusts  the  ...

  • Kurzweil PC3K8 - page 221

    Effect s and Effect Mode Effect s Parameters 9-17 This  means  the  compression  can  kick  in  before  an  attack  transient  arrives.  In  the  SoftKneeCompress  and  HardKneeCompress  effects,  delay  is  really  only  useful  in  feed ‐ forward  configuration  (Fdbk ...

  • Kurzweil PC3K8 - page 222

    9-18 Effects and Effect Mode Effect s Parameters Atk  Ti m e  (attack  time)  is  the  time  for  the  gate  to  ramp  from  closed  to  open  (rev erse  if  Ducking  is  on)  after  the  signal  rises  above  threshold,  adjustable  from  0.0  to  228.0 ? ...

  • Kurzweil PC3K8 - page 223

    Effect s and Effect Mode Effect s Parameters 9-19 Flanger Flanging  is  the  process  of  adding  or  subtracting  a  signal  with  a  time ‐ displaced  replica  of  itself,  which  results  in  a  series  of  notches  in  the  frequency  spectrum,  generally  ref ...

  • Kurzweil PC3K8 - page 224

    9-20 Effects and Effect Mode Effect s Parameters separation.  The  spacing  between  impulses  is  giv en  in  samples  (20.8 μ s).  At  low  va l u e s ,  the  buzz  starts  at  high  frequencies  and  drops  slowly ,  while  at  high  va l u es  the  buzz  starts ...

  • Kurzweil PC3K8 - page 225

    Effect s and Effect Mode Effect s Parameters 9-21 Retrigger  is  the  input ‐ signal  threshold  at  which  the  env elope  detector  rese ts,  so  that  it  can  trigger  again.  This  parameter  is  only  useful  when  it  is  set  below  the  val ue  of  ...

  • Kurzweil PC3K8 - page 226

    9-22 Effects and Effect Mode Effect s Parameters Polydistort This  is  a  more  complex  distortion  effect  that  provides  two,  four,  or  six  stages  of  distor tion. Curve  n  controls  the  curv ature  of  the  individual  distortion  stages.  0%  is  no  cur ...

  • Kurzweil PC3K8 - page 227

    Effect s and Effect Mode Effect s Parameters 9-23 LoResXcurs  and  HiResXcurs  are  the  number  of  samples  of  delay  to  sweep  through  the  resonator  at  the  rotation  rate  of  each  rotating  speaker .  The  range  is  0  to  510  samples. ResH/LPhs  ...

  • Kurzweil PC3K8 - page 228

    9-24 Effects and Effect Mode Effect s Parameters T remolo and AutoPan Tr e m o l o  is  amplitude  modulation  using  an  LFO.  AutoPan  moves  the  signal  betw een  the  left  and  right  channels,  using  an  LFO.  They  have  sev eral  parameters  in  common  and  ...

  • Kurzweil PC3K8 - page 229

    Effect s and Effect Mode Effect s Parameters 9-25 Pitcher Pitcher  applies  a  filter  to  the  input  signal  which  has  a  series  of  peaks  in  the  frequency  response.  These  peaks  are  normally  adjusted  so  that  their  frequencies  are  all  multiple ...

  • Kurzweil PC3K8 - page 230

    9-26 Effects and Effect Mode Effect s Parameters DiffBassG  controls  the  gain  of  a  bas s ‐ shelf  filter  on  the  difference  signal.  By  boosting  the  low  frequency  components  of  the  difference  signal,  you  can  increase  the  sen se  of  acoustic ...

  • Kurzweil PC3K8 - page 231

    MIDI Mode The TRANSMIT Page 10-1 Chapter 10 MIDI Mode The  PC3K  sends  and  re ceives  MIDI  on  traditional  5 ‐ pin  DIN  connectors  and  through  USB.  MIDI  can  be  sent  and  received  on  all  ports  at  once. Press  the  MIDI  mode  button  to  ent ...

  • Kurzweil PC3K8 - page 232

    10-2 MIDI Mode The TRANSMIT Page Control Setup This  is  where  you  select  the  current  control  setup,  Zone  1  of  which  sets  the  physical  controller  assignments  for  all  programs  while  yo u’re  in  Program  mode.  This  parameter  does  not  ...

  • Kurzweil PC3K8 - page 233

    MIDI Mode The TRANSMIT Page 10-3 V elocity Map (T ransmit) Change  the  MIDI  Tr a n s m i t  Ve l o c i t y  Map  setting  if  you  are  trigge ring  external  MIDI  gear  which  is  producing  notes  that  are  too  loud  or  too  quiet  based  on  you r  playing ...

  • Kurzweil PC3K8 - page 234

    10-4 MIDI Mode The TRANSMIT Page Pressure Map (T ransmit) Change  the  Tr a n s m i t  Pressure  Map  setting  if  you  are  triggering  external  MIDI  gear  which  is  producing  MIDI  pressure  (aftertouch)  va l u es  that  are  too  high  or  too  low  based  o ...

  • Kurzweil PC3K8 - page 235

    MIDI Mode The RECEIVE Page 10-5 Program Change (ProgChang) When  ProgChang  is  set  to  On ,  the  PC3K  sends  program  change  commands  to  its  USB  or  MIDI  Out  port  when  you  select  programs  or  setups  from  the  front  panel  or  from  you r ...

  • Kurzweil PC3K8 - page 236

    10-6 MIDI Mode The RECEIVE Page Basic Channel The  basic  channel  determines  which  channel  wil l  alwa ys  be  avai lable  to  receive  MIDI  information.  Depending  on  the  MIDI  rec eive  mode  (below),  the  Basic  channel  may  be  the  only  receiving  ...

  • Kurzweil PC3K8 - page 237

    MIDI Mode The RECEIVE Page 10-7 V elocity Map (Receive) Change  the  receive  Ve l o c i t y  Map  setting  if  you  are  triggering  the  PC3K  with  externa l  MIDI  gear  which  is  producing  notes  that  are  too  loud  or  too  quiet.  The  default  map  ...

  • Kurzweil PC3K8 - page 238

    10-8 MIDI Mode The RECEIVE Page Pressure Map (Receive) Change  the  receiv e  Pressure  Map  setting  if  you  ar e  triggering  the  PC3K  with  external  MIDI  gear  which  is  producing  MIDI  pressure  (af tertouch)  va l u e s  that  ar e  to o  high  or  too ? ...

  • Kurzweil PC3K8 - page 239

    MIDI Mode The RECEIVE Page 10-9 System Exclusive ID (SysExID) The  SysExID  parameter  differentiates  be tween  more  th an  one  MIDI  device  of  the  same  model.  Yo u  w on’ t  need  to  change  the  defaul t  setting  of  0  unless  yo u  have  multiple  PC ...

  • Kurzweil PC3K8 - page 240

    10-10 MIDI Mode The RECEIVE Page Local Keyboard Channel (LocalKbdCh) The  Local  Keyboard  Channel  enables  an  external  MIDI  device  to  function  as  if  it  is  the  PC3K’ s  keyboard  and  physical  controllers.  This  allows  one  MIDI  channel  of  an  ex ...

  • Kurzweil PC3K8 - page 241

    MIDI Mode The RECEIVE Page 10-1 1 Continuous Controller Me ssages From External MIDI Devic es When  using  an  external  MIDI  device  with  the  PC3K,  you  can  control  many  of  the  PC3K’ s  program  parameters  by  sending  MIDI  Continuous  Controller  messages  (CCs) ...

  • Kurzweil PC3K8 - page 242

    10-12 MIDI Mode The RECEIVE Page Using External CCs In Setup Mode, L ocal Keyboard Channel=No ne, Input Channel=No ne To  control  a  program  parameter  via  external  MIDI  CC  in  Setup  Mode,  the  parameter  must  first  have  a  source  assigne d  within  the  Program  Edito ...

  • Kurzweil PC3K8 - page 243

    MIDI Mode The RECEIVE Page 10-13 Note:  In  Setup  Mode,  when  an  external  MIDI  controller  is  sending  a  CC  on  the  chann el  set  for  Input  Channel ,  any  CC  sent  that  is  not  in  the  External  MIDI  CC  Remapping  For  Local  Key ...

  • Kurzweil PC3K8 - page 244

    10-14 MIDI Mode The Channels Page The Channels Page Press  the  CHANLS  soft  button  to  sel ect  the  CHANNELS  page,  where  yo u  can  def ine  numerous  parameters  for  each  MIDI  channel  inde pendently .  Use  the  Chan/Layer  buttons  to  select  the  MIDI ...

  • Kurzweil PC3K8 - page 245

    MIDI Mode Program Change Formats 10-15 Pan This  offsets  the  pan  position  of  the  current  program  as  se t  on  the  OUTPUT  page  in  the  Program  Editor .  A  va l u e  of  0  is  maximum  offset  to  the  left,  64  is  no  offse t,  and ? ...

  • Kurzweil PC3K8 - page 246

    10-16 MIDI Mode Program Change Formats Extended Program Changes If  you’re  controlling  yo u r  PC3K  from  a  MIDI  device  that  can  handle  the  MIDI  Controller  0  or  32  program ‐ change  format,  yo u’ ll  have  the  gre atest  flexibil ity  if  yo u  s ...

  • Kurzweil PC3K8 - page 247

    MIDI Mode Program Change Formats 10-17 you  have  a  different  set  of  200  programs  and  setups  at  you r  disposal.  When  yo u ’re  using  this  format,  the  PC3K  will  respond  to  MC  0  or  32  messages  for  selecting  QA  banks,  and  ...

  • Kurzweil PC3K8 - page 248

    10-18 MIDI Mode The Soft Bu ttons in M IDI Mode The Sof t Buttons in MIDI Mode The  first  three  soft  buttons  select  the  three  MIDI  mode  pages.  The  PrgChg  soft  button  lets  yo u  send  a  program  change  command  on  any  MIDI  channel.  The  RsetCh  s ...

  • Kurzweil PC3K8 - page 249

    Master Mode MAIN 11 - 1 Chapter 1 1 Master Mode Press  the  Master  mode  button  to  enter  Master  mode,  which  contains  parameters  affecti ng  the  PC3K’ s  ov erall  performance  and  system  setup.  Yo u  can  set  the  system  Clock  so  that  the  PC3 ...

  • Kurzweil PC3K8 - page 250

    11 - 2 Master Mode MAIN Tu n e Adjusting  the  va lu e  of  this  parameter  tunes  ev ery  program  in  the  PC3K  by  the  amount  yo u  specify .  T uning  can  be  adjusted  up  or  down  100  cents  (one  semitone)  in  one ‐ cent  increments.  This ...

  • Kurzweil PC3K8 - page 251

    Master Mode MAIN 11 - 3 Master T able Lock (Master Lock) Wi th  Ma ster  Lock  set  to  Off ,  the  PC3K  will  save  the  current  Ma ster  mode  configuration  when  you  exit  Ma ster  mode  (or  MIDI  mod e).  This  information  is  stored  in  a  Master  ...

  • Kurzweil PC3K8 - page 252

    11 - 4 Master Mode MAIN Setup  Editor  RIFF1  page)  are  indicate d  in  the  info  box  with  a  riFF  symbol.  The  info  box  can  display  up  to  four  layers/zone s  at  a  time.  If  the  current  Program/Setup  has  more  than  four  layer ...

  • Kurzweil PC3K8 - page 253

    Master Mode MAPS 11 - 5 MAPS On  the  MAPS  page  yo u’ ll  find  parameters  for  setting  keyboard  behavior  for  vel o ci t y ,  pressure,  intonation,  and  key  action  maps.  Yo u  can  also  set  the  default  sequence  for  Song  mode. V elocity Map (Mast ...

  • Kurzweil PC3K8 - page 254

    11 - 6 Master Mode MAPS vel o ci t y .  Each  map  applies  a  different  curve  to  received  MIDI  attack  vel oc i ti e s  and  remaps  them  to  new  vel oc it ies  before  letting  them  pass.  The  default  map  provides  the  widest  range  of  ve lo c ...

  • Kurzweil PC3K8 - page 255

    Master Mode MAPS 11 - 7 Pressure Map (Master) Change  the  Master  Press  Map  setting  if  you  find  that  the  PC3K  is  not  producing  the  desired  MIDI  pressure  (aftertouch)  val u e s  (too  high  or  too  low)  based  on  you r  playing  style  ( ...

  • Kurzweil PC3K8 - page 256

    11 - 8 Master Mode MAPS Intonation Most  modern  west e rn  music  uses  what  is  known  as  equal  temperament.  This  means  that  the  interval  betw een  each  semitone  of  the  12 ‐ tone  octave  is  precisely  the  same  as  ev ery  other  semitone. ...

  • Kurzweil PC3K8 - page 257

    Master Mode MAPS 11 - 9 In  general,  yo u  should  select  a  nonstandard  intonation  ma p  when  you ’ re  playing  simple  melodies  (as  opposed  to  chords)  in  a  particular  musical  style.  When  you  use  intonation  maps  based  on  pentatonic ? ...

  • Kurzweil PC3K8 - page 258

    11 - 1 0 Master Mode OUTPUT Default Sequence The  Default  Sequence  parameter  specifies  the  song  that  is  used  as  a  template  for  new  and  clear  songs  in  Song  mode. OUTPUT The  OUTPUT  page  has  options  for  digital  audio  ou tput  vo lu m e  ...

  • Kurzweil PC3K8 - page 259

    Master Mode TEMPO 11 - 11 Clock Source Wi th  the  Cloc k  Source  parameter ,  you  can  set  the  PC3K  to  generate  its  own  tempo  by  setting  Clock  Source  to  Inte rnal ,  or  yo u  can  set  the  PC3K  to  sync  up  with  the  tempo  from ? ...

  • Kurzweil PC3K8 - page 260

    11 - 1 2 Master Mode General MIDI Mode (GM On, GM Off) General MIDI Mode (GM On, GM Off) This  soft  button  enables  or  disables  General  MIDI  (GM)  mode.  When  GM  mode  is  off  (the  default,)  the  buttons  is  labeled  GM  On.  Press  the  GM  On  soft  bu ...

  • Kurzweil PC3K8 - page 261

    Master Mode OBJECT 11 - 1 3 Replacing  Default  General  MIDI  Programs The  PC3K’ s  GM  sounds  consist  of  PC3K  programs  tailored  to  wor k  wel l  in  all  GM  sequences,  but  you  can  also  edit  or  exchange  these  programs  to  suit  your ? ...

  • Kurzweil PC3K8 - page 262

    11 - 1 4 Master Mode OBJECT Rename The  Rename  utility  allows  you  to  rename  an  object  without  entering  the  object’ s  editor .  The  Rename  page  shows  a  list  of  all  user  cr eated  objects,  grouped  by  object  type  (see  below .)  Use ...

  • Kurzweil PC3K8 - page 263

    Master Mode OBJECT 11 - 1 5 button  to  make  your  select ion(s),  which  will  be  mar ked  with  a  star .  The  Clea r  soft  button  will  clear  your  selection(s)  from  the  currently  selected  list.  Press  the  Delete  soft  button  to  delete ? ...

  • Kurzweil PC3K8 - page 264

    11 - 1 6 Master Mode UTILS (UTILITIES) UTILS (UTILITIES) Pressing  the  UTILS  soft  button  calls  up  the  UTILITIES  page,  which  gives  you  access  to  two  analytic  and  diagnostic  tool.  Additionally ,  pressing  the  two  right ‐ most  soft  buttons  wi ll ...

  • Kurzweil PC3K8 - page 265

    Master Mode CLOCK 11 - 1 7 CLOCK Pressing  the  CLOCK  soft  button  allows  you  to  view  the  PC3K’ s  System  Clock  (se e  below .)  When  objects  are  saved,  they  are  time  stamped  with  the  date  and  time  of  this  clo ck.  This  time ? ...

  • Kurzweil PC3K8 - page 266

    11 - 1 8 Master Mode Reset Reset Press  the  Reset  soft  button  if  yo u  wan t  to  return  you r  PC3K’ s  memory  to  the  state  it  was  in  when  you  bought  it. CAUTION:  Resetting  the  PC3K  system  causes  ALL  parameters  to  be  restored ...

  • Kurzweil PC3K8 - page 267

    Master Mode Preview Sample (PRVIEW) 11 - 1 9 MAP Press  the  MAP  soft  button  to  view  the  SAMPLE  MEM  MAP  page.  The  SAMPLE  ME M  MAP  page  shows  a  map  representing  the  tota l  avai lable  sample  memory  its  usage.  This  is  a  visual  ...

  • Kurzweil PC3K8 - page 268

    11 - 2 0 Master Mode Preview Sample (PRVIEW) ...

  • Kurzweil PC3K8 - page 269

    Song Mode and the Song Edi tor Getting S tarted with the Sequencer 12-1 Chapter 12 Song Mode and the Song Editor Getting S t arted with the Sequencer The  PC3K’ s  sequencer  is  a  powerful  and  versatile  tool  for  songwriters,  composers,  and  anyone  else  who  wan t s  to  record  a ...

  • Kurzweil PC3K8 - page 270

    12-2 Song Mode an d the Song Editor Song Mode: The MAIN Page The  Events  field  on  the  top  line  displays  the  free  RAM  av ailable  for  events  in  the  selected  song. The  Song  Status,  also  on  the  top  line  of  the  display ,  is  alw ays  one ...

  • Kurzweil PC3K8 - page 271

    Song Mode and the Song Edi tor Song Mode: The MAIN Pa ge 12-3 Recording T rack (RecT rk) The  RecT rk  parameter  determines  which  tr ack  is  record  enabled.  Set  the  reco rd  enabled  track  to  Mult  to  record  more  than  one  channel  simult aneously . When  RecT rk  ...

  • Kurzweil PC3K8 - page 272

    12-4 Song Mode an d the Song Editor Song Mode: The MAIN Page Vo l u m e ( Vo l ) Yo u  can  set  a  vo lu m e  level  for  each  track  as  a  val u e  between  0  and  127 .  If  the  channel  of  the  RecT rk  (or  the  control  channel,  if  RecT rk  is  set ? ...

  • Kurzweil PC3K8 - page 273

    Song Mode and the Song Edi tor Song Mode: The MAIN Pa ge 12-5 ExitV olume  of  the  highest  numbered  zone  that  uses  that  channel  will  set  the  vol um e  for  tracks  that  use  that  channel.  If  ExitV olum e  is  set  to  NONE ,  the  val u e  for  Ent ...

  • Kurzweil PC3K8 - page 274

    12-6 Song Mode an d the Song Editor Song Mode: The MAIN Page Pa n  settings  without  playing  another  song  first,  the  Pan  of  the  MIDI  channel  for  each  track  is  set  depending  on  which  mode  you  enter  Song  mode  from.  If  you  enter  Song ? ...

  • Kurzweil PC3K8 - page 275

    Song Mode and the Song Edi tor Song Mode: The MAIN Pa ge 12-7 The  track  selected  as  the  RecT rk  will  display  an  (R),  designating  it  as  the  recording  track.  If  the  RecT rk  is  set  to  Mult ,  i nitially  all  empty  tracks  will  hav e  Record ...

  • Kurzweil PC3K8 - page 276

    12-8 Song Mode an d the Song Editor Song Mode: The MAIN Page PC3K’ s  transport  to  control  an  external  sequencer .  This  work s  from  any  mode,  though  in  Program  mode  you  will  wan t  to  make  sure  tha t  the  Demo  Button  function  is  set  to ...

  • Kurzweil PC3K8 - page 277

    Song Mode and the Song Edi tor Song Mode: The MAIN Pa ge 12-9 Pressing  PlyOld  will  play  the  current  song,  minus  the  performance  that  you  just  recorded.  Yo u  can  toggle  between  Play  Old  and  Play  New  without  restarting  the  song  by  pressing ...

  • Kurzweil PC3K8 - page 278

    12-10 Song Mode an d the Song Editor Song Mode: The BIG Page Song Mode: The BIG Page On  the  BIG  page,  th e  PC3K  displays—in  a  large  font,  the  page’ s  name—the  current  time/location  of  the  “playhead”  of  the  sequencer  in  a  Bar  :  Beat  : ? ...

  • Kurzweil PC3K8 - page 279

    Song Mode and the Song Edi tor Song Mode: The BIG Page 12-1 1 Song End The  Song  End  parameter  determines  the  end  point  for  the  song.  Note  that  when  Time  Out  and  Song  End  are  set  to  the  same  location,  changes  made  to  Song  End  ar e ...

  • Kurzweil PC3K8 - page 280

    12-12 Song Mode an d the Song Editor Song Mode: The FX Pages Song Mode: The FX Pages The  four  Song  mode  FX  pages—FX,  AUX1,  AUX2,  and  Master  Effects—work  the  same  wa y  as  the  Effects  mode  pages—EffectsEnable,  Aux  1  Override,  Aux  2  Override,  and ...

  • Kurzweil PC3K8 - page 281

    Song Mode and the Song Edi tor Song Mode: The METRONOME Page 12-13 A  setting  of  Auto  will  make  that  track  output  audio  based  on  th e  settings  for  the  program  used  by  that  track.  Program  output  settings  are  set  in  the  Program  Editor ? ...

  • Kurzweil PC3K8 - page 282

    12-14 Song Mode an d the Song Editor Song Mode: The METRONOME Page Metronome This  parameter  determin es  the  recording  modes  in  which  the  metronome  plays.  Wit h  Metronome  set  to  Off ,  the  metronome  never  plays.  Wi t h  Metronome  set  to  Rec ,  the  me ...

  • Kurzweil PC3K8 - page 283

    Song Mode and the Song Edi tor Song Mode: The Filte r Pages (RECFL T and PL YFL T) 12-15 Song Mode: The Filter Pages (RECFL T and PL YFL T) On  the  RECFL T  and  PL YF L T  pa ges  you  can  spec ify  what  ev ent  are  ignored  during,  respectively ,  recording  and  playback.  Both  pages ...

  • Kurzweil PC3K8 - page 284

    12-16 Song Mode an d the Song Editor Song Mode: The Filter Pages (RECFL T and PL YFL T) LoV el LoV el  determines  the  lowest  note  on/off  velo ci ty  that  is  recorded/play ed  back  when  Notes  is  set  to  On . Hi The  Hi  to  the  right  of  LoV el  determines  the  ...

  • Kurzweil PC3K8 - page 285

    Song Mode and the Song Edi tor Song Mode: The MISC Page 12-17 Song Mode: The MISC Page The  MISC  page  contains  five  miscellaneous  (but  ve ry  important  and  useful)  sequencer  parameters.  The  MISC  page  appears  below: Control Chase A  common  shortcoming  of  many  older ...

  • Kurzweil PC3K8 - page 286

    12-18 Song Mode an d the Song Editor Song Mode: The ST A TS Page Swing The  Swing  paramet er  determines  the  amount  (in  units  of  percent)  of  “swing”  applied  during  quantization. Release The  Release  parameter  determines  whether  or  not  note ‐ off  events  ar ...

  • Kurzweil PC3K8 - page 287

    Song Mode and the Song Edi tor The Song Editor 12-19 The Song Editor In  general,  yo u ’l l  get  to  the  Song  editor  pages  by  pressing  the  Edit  button  any  time  you ’ re  in  Song  mode.  There’ s  one  exception:  if  the  Program  parameter  is  ...

  • Kurzweil PC3K8 - page 288

    12-20 Song Mode an d the Song Editor Song Editor: The COMMON Page FX T rack The  PC3K  uses  the  channel  of  the  track  specified  for  FX  T rack  as  the  Aux  FX  channel. DrumT rack Any  of  the  song’ s  tracks  can  be  defin ed  as  Drum  Tr a c k s  so  ...

  • Kurzweil PC3K8 - page 289

    Song Mode and the Song Edi tor Song Editor: The TRACK Page 12-21 Sof t Buttons on the COMMON Page TRACK  –  calls  up  the  TRACK  page.  This  page  accesses  useful  track  based  edit  functions.  There  is  a  selectable  edit  function  that  can  be  applied  to  ...

  • Kurzweil PC3K8 - page 290

    12-22 Song Mode an d the Song Editor Song Editor: The TRACK Page Since  these  parameters  are  common  to  most  T rack  functions,  we  will  define  them  first.  Then  we’ ll  describe  the  individual  functions  along  wi th  the  parameters  specific  to  each, ? ...

  • Kurzweil PC3K8 - page 291

    Song Mode and the Song Edi tor Song Editor: The TRACK Page 12-23 LoV el An  attack  velo ci ty  range  can  be  spe cified  as  criter ia  for  selecting  Note  events  for  editing.  The  LoV el  parameter  sets  the  lowest  vel oc it y  a  Note  needs  to  hav e  in ...

  • Kurzweil PC3K8 - page 292

    12-24 Song Mode an d the Song Editor Song Editor: Track Functions Song Editor: T rack Functions Erase This  function  erases  specified  events  from  a  region  of  time,  but  it  doesn’ t  delete  the  region  of  time.  The  result  is  like  erasing  a  section  of ? ...

  • Kurzweil PC3K8 - page 293

    Song Mode and the Song Edi tor Song Editor: T rack Functions 12-25 Mode :  Merge/Erase/Slide The  Mode  setting  determines  whether  the  copied  events  merge  with,  or  er ase  existing  ev ents  on  the  destinat ion  track  from  the  location  point  to  the  end  ...

  • Kurzweil PC3K8 - page 294

    12-26 Song Mode an d the Song Editor Song Editor: Track Functions Insert The  Insert  function  is  used  to  add  blank  time  to  the  current  song,  modifying  the  song’ s  End  point  appropriately .  The  Insert  function  will  affect  all  tracks.  This  is ...

  • Kurzweil PC3K8 - page 295

    Song Mode and the Song Edi tor Song Editor: T rack Functions 12-27 Quantize Use  the  Quantize  function  to  adjust  the  timing  of  Note  ev ents.  Keep  in  mind  that  only  Note  events  ar e  quantized;  other  types  of  events,  such  as  controllers,  are  ...

  • Kurzweil PC3K8 - page 296

    12-28 Song Mode an d the Song Editor Song Editor: Track Functions Shif t The  Shift  function  allows  you  to  offset  the  existing  MIDI  events  forw ard  or  backw ard  in  time  any  number  of  ticks  (1/480th  of  a  Beat)  and  beats.  This  function  only ...

  • Kurzweil PC3K8 - page 297

    Song Mode and the Song Edi tor Song Editor: T rack Functions 12-29 Grab Grab  is  similar  to  the  Copy  function,  except  that  the  Grab  function  allows  you  to  copy  selected  data  from  tracks  that  exist  in  other  songs  in  memory . SrcSong :  Song  ...

  • Kurzweil PC3K8 - page 298

    12-30 Song Mode an d the Song Editor Song Editor: Track Functions Change The  Change  function  is  used  to  modify  attack  vel oc it ie s,  release  ve lo c i ti es ,  or  the  va l ue s  of  any  existing  controller  data  on  the  current  track.  A  static  change  ...

  • Kurzweil PC3K8 - page 299

    Song Mode and the Song Edi tor Song Editor: The EVENT Page 12-31 Remap Use  the  Remap  function  to  apply  the  va l u e s  of  any  one  type  of  controller  data,  already  recorded  on  a  track,  to  another  controller  type.  The  effect  the  real  time ? ...

  • Kurzweil PC3K8 - page 300

    12-32 Song Mode an d the Song Editor Song Editor: The EVENT Page To  scroll  through  the  ev ents,  make  sure  the  locat ion  (Bar  and  Beat,  in  the  first  column)  is  highlighted.  Use  the  Alpha  Whee l,  the  Up  and  Down  cursor  buttons,  or  the ? ...

  • Kurzweil PC3K8 - page 301

    Song Mode and the Song Edi tor Song Editor: The EVENT Page 12-33 Sof t Buttons on the EVENT Page Cut :  Removes  the  currently  sel ected  event  from  the  Ev ent  list  and  temporarily  stores  it  in  a  memory  buffer  so  that  you  can  immediately  paste  it  into ? ...

  • Kurzweil PC3K8 - page 302

    12-34 Song Mode an d the Song Editor Song Editor: The EVENT Page ...

  • Kurzweil PC3K8 - page 303

    Storag e Mode S torage Mode Page 13-1 Chapter 13 S torage Mode Use  Storage  mode  to  load,  save,  back  up,  and  copy  fi les  between  the  PC3K  and  the  outside  wor ld .  Storage  Mode  can  load  and  save  with  a  US B  device  (such  as  a  thu ...

  • Kurzweil PC3K8 - page 304

    13-2 Storage Mode S torage Mode Page The  status  of  the  selected  device  will  be  displayed  as  either  ready  or  you  will  see  a  “No  connection”  message.  The  top  right ‐ hand  corner  of  the  page  di splays  the  currently  selected  ...

  • Kurzweil PC3K8 - page 305

    Storag e Mode S torage Mode Page 13-3 USB Computer Port Yo u  can  also  transf er  files  directly  to  a  computer  that  is  equipped  with  a  USB  port  by  using  the  USB  Computer  port  on  the  back  panel  of  the  PC3K  (see  above.)  Connect ? ...

  • Kurzweil PC3K8 - page 306

    13-4 Storage Mode S torage Mode Common Features S torage Mode Common Features The  following  features  are  used  in  storage  mo de  when  saving  or  loading  file s. Directories A  directory  lets  you  group  files  together  as  you  might  separate  documents  using  ...

  • Kurzweil PC3K8 - page 307

    Storag e Mode S torage Mode Common Features 13-5 The File Name/New Directory/Rena me Dialogue When  yo u  create  a  new  fi le  in  Storage  mode,  create  a  new  directory ,  or  rename  a  file  or  directory ,  the  PC3K  prompts  you  to  enter  the  object’ s  ...

  • Kurzweil PC3K8 - page 308

    13-6 Storage Mode The STORE Page The ST ORE Page Pressing  the  STORE  soft  button  calls  up  the  Store  page,  where  you  can  select  groups  of  objects  from  the  PC3K  to  store  as  a  .P3K  file  in  the  current  storage  device.  Only  user ...

  • Kurzweil PC3K8 - page 309

    Storag e Mode The STORE Page 13-7 OK  (file  names  can  be  up  to  eight  characters  long.)  When  the  file  is  sav ed,  the  PC3K  adds  an  extension  ( .P3K )  to  the  filename.  Note  that  although  .P3K  files  are  “collections”  of  obj ...

  • Kurzweil PC3K8 - page 310

    13-8 Storage Mode The STORE Page Shortcut s when Stor ing Individual Object s Selecting  or  deselecti ng  all  of  the  objects  at  once  can  be  done  with  the  following  double ‐ presses  (two  front ‐ panel  buttons  simult aneously  pressed): • Left/Righ t  cursor  dou ...

  • Kurzweil PC3K8 - page 311

    Storag e Mode The LOAD Page 13-9 The LOAD Page Pressing  the  LOAD  soft  button  calls  up  the  LOAD  page  (see  below ,)  where  you  can  load  groups  of  objects  from  .P3K,  .PC3,  .K26,  .K25,  or  .KRZ  files,  individual  objects  from  within  ...

  • Kurzweil PC3K8 - page 312

    13-10 Storage Mode The LOAD Page Loading .W A V and .AIF Audio Files From  the  LOAD  page,  .W A V  and  .AIF  audio  files  can  be  loaded  and  used  with  user  created  keymaps  (see  Building  a  Keymap on page 14 ‐ 7  and  Editing  Samples on page 14 ‐ 9.)  Mono ...

  • Kurzweil PC3K8 - page 313

    Storag e Mode The LOAD Page 13-1 1 Press  the  Select  button  to  select  or  deselect  the  highlighted  object  for  loading.  An  asterisk  ( * )  is  placed  to  the  left  of  the  object  index  for  any  items  that  are  selected. The  Next  but ...

  • Kurzweil PC3K8 - page 314

    13-12 Storage Mode The LOAD Page Here’ s  how  the  loading  methods  wor k : OvFill First  deletes  all  RAM  obje cts  in  the  selected  bank,  and  then  loads  objects  using  consecutive  numbering. Overwrt First  deletes  all  RA M  objects  in  the  selected ...

  • Kurzweil PC3K8 - page 315

    Storag e Mode The LOAD Page 13-13 The  following  example  shows  how  each  different  loading  methods  affect  how  four  programs  load  into  a  bank  that  already  contains  programs. Example:  Starting  with  the  following  objects  already  stored  in  ...

  • Kurzweil PC3K8 - page 316

    13-14 Storage Mode The Utilities (UTILS) Page The Utilities (UTILS) Page Pressing  the  UTILS  soft  button  calls  up  the  Utilitie s  page.  Use  the  Util ities  page  to  create  directories  (folders)  on  the  current  USB  device,  or  use  the  Utilities  page ...

  • Kurzweil PC3K8 - page 317

    Storag e Mode Export 13-15 Export Press  the  EXPORT  soft  button  to  go  to  the  Export  page.  The  Export  page  allows  you  to  export  MIDI  files  created  in  Song  mode ,  lists  of  controller  assignment  info  that  are  automatically  cre ...

  • Kurzweil PC3K8 - page 318

    13-16 Storage Mode T utorial: Load An Audio File, Create A New Keymap And Program T utorial: Load An Audio File, Create A New Keymap And Program This  tutorial  explains  how  to  load  .W A V  or  .AIF  audio  files  into  the  PC3K,  and  how  to  quickly  create  a  keymap  and  p ...

  • Kurzweil PC3K8 - page 319

    Storag e Mode T utorial: Load An Audio File, Create A New Ke ymap And Program 13-17 6. On  the  Storage:Load  page ,  use  the  cursor  buttons  to  navigate  through  the  list  of  files  on  the  USB  device  (file  names  are  shortened  to  8  characters).  Folders ? ...

  • Kurzweil PC3K8 - page 320

    13-18 Storage Mode T utorial: Load An Audio File, Create A New Keymap And Program 10. Next,  yo u  must  select  one  of  the  loading  method  soft  buttons.  Generally  you  will  wa n t  to  use  the  Fill  soft  button  to  load  the  sample  into  the  sel ected ? ...

  • Kurzweil PC3K8 - page 321

    Storag e Mode T utorial: Load An Audio File, Create A New Ke ymap And Program 13-19 14. Next,  on  the  MasterMode:PREVIEW  page  yo u  must  choose  a  ba nk  (group  of  128  ID  numbers)  where  the  new  program  will  be  sav ed  (see  below .)  Choose  the  first ? ...

  • Kurzweil PC3K8 - page 322

    13-20 Storage Mode T utorial: Load An Audio File, Create A New Keymap And Program ...

  • Kurzweil PC3K8 - page 323

    Keymap and Sample Editing The Keymap Editor 14-1 Chapter 14 Keymap and Sample Editing The Keymap Editor The  Keymap  Editor  lets  you  customize  the  PC3K’ s  factory  preset  keymaps  and  sav e  them  to  RAM.  Yo u  can  also  build  your  own  keymaps  from  scratch  ...

  • Kurzweil PC3K8 - page 324

    14-2 Keymap and Sample Editing The Keymap Editor layer  using  the  LoK ey  and  HiKey  paramete rs  on  the  LA YER  page  in  the  Prog ram  Editor .  If  each  layer  covers  the  entire  range,  then  each  note  yo u  played  wou ld  trigger  20  voic es ...

  • Kurzweil PC3K8 - page 325

    Keymap and Sample Editing The Keymap Editor 14-3 Keymap Editor Parameters Sample This  is  where  yo u  assign  a  sample  root  to  the  current  key  range.  Depending  on  the  nature  of  the  sample  root—an  individual  sample  or  a  block  of  sample  root ...

  • Kurzweil PC3K8 - page 326

    14-4 Keymap and Sample Editing The Keymap Editor V elocity Range (V elRange) This  parameter  shows  the  keyboard  velo c it y  range  (in  dynamic  levels)  that  wil l  trigger  a  sample  for  the  current  KeyRange.  In  a  key  range  with  more  than  one  velo ...

  • Kurzweil PC3K8 - page 327

    Keymap and Sample Editing The Keymap Editor 14-5 The Sof t Buttons in the Keymap Editor T oggle Pressing  the  To g g l e  soft  button  switches  the  function  that  the  Chan/Layer  buttons  perform  while  on  the  EditKeymap  page.  Pres s  the  To g g l e  soft  button  to ? ...

  • Kurzweil PC3K8 - page 328

    14-6 Keymap and Sample Editing The Keymap Editor If  you  set  a  new  keyrange  that’ s  completely  within  an  existing  key  range,  the  existing  key  range  will  be  split  in to  two  key ranges,  with  the  new  keyrange  between  the  tw o.  At ? ...

  • Kurzweil PC3K8 - page 329

    Keymap and Sample Editing Building a Keymap 14-7 Building a Keymap Read  below  for  detailed  directions  on  manually  creating  and  editing  a  keymap.  (See  the  preview  function  on  page 11 ‐ 19  for  a  way  to  automat ically  create  a  program  and  key ...

  • Kurzweil PC3K8 - page 330

    14-8 Keymap and Sample Editing Building a Keymap Here’ s  a  fair ly  important  point  that  may  or  may  not  affect  you r  keymap  construc tion.  Suppose  you  wa n t  to  build  a  keymap  that  uses  the  same  sample  in  several  adjacent  key  ran ...

  • Kurzweil PC3K8 - page 331

    Keymap and Sample Editing Editing Samples 14-9 Editing Samples To  enter  the  Sample  Editor ,  first  select  the  program  yo u  wish  to  edit  in  Program  mode.  Wit h  the  program  selected,  press  the  Edit  button  to  enter  the  Program  Editor .  In ...

  • Kurzweil PC3K8 - page 332

    14-10 Keymap and Sample Editing Editing Samples Root Key The  root  key  represents  the  keyboard  key  at  which  the  sample  will  play  back  without  transposition  (that  is,  at  the  same  pitch  as  the  pitch  of  the  original  sample).  Use  the ? ...

  • Kurzweil PC3K8 - page 333

    Keymap and Sample Editing Editing Samples 14-1 1 Release Rate The  release  rate  determines  how  long  the  sample  will  take  to  decay  to  zero  amplitude  when  the  note  trigger  is  released.  The  higher  the  va l u e ,  the  faster  the  rel ease  ra ...

  • Kurzweil PC3K8 - page 334

    14-12 Keymap and Sample Editing Editing Samples The TRIM Page The  TRIM  page  lets  you  set  the  Start,  Alternativ e  Start,  Loop,  and  End  points  of  the  current  sample.  The  top  line  indicates  the  Zo om  and  Gain  settings.  This  Gain  setting ...

  • Kurzweil PC3K8 - page 335

    Keymap and Sample Editing Editing Samples 14-13 the  zero  point  of  the  display  (the  horizontal  line  in  the  middle  of  the  wa vef o r m  display .)  Though  adjusting  the se  points  visually  is  helpful,  alw ays  listen  to  the  sample  and  make ...

  • Kurzweil PC3K8 - page 336

    14-14 Keymap and Sample Editing Editing Samples ...

  • Kurzweil PC3K8 - page 337

    T utorial: Song Mode 15-1 Chapter 15 T utorial: Song Mode In  Song  mode,  you  can  use  the  PC3K’ s  sequencer  to  record  songs  using  multiple  instrument  sounds.  Yo u  can  easily  change  yo ur  song’ s  tempo,  fix  mistakes,  and  adjust  the  vol u ...

  • Kurzweil PC3K8 - page 338

    15-2 T utorial: Song Mode Bars  and  beats  should  be  familiar  terms  for  musicians,  but  ticks  are  a  term  specific  to  MIDI  sequencers.  Ticks  provide  fine  resolution  when  recording  an d  editing  sequences.  For  example,  if  you  were ? ...

  • Kurzweil PC3K8 - page 339

    T utorial: Song Mode 15-3 make the first track contain the pi ano part for this song (see below .) Y ou can do this quickly by entering 1 on the alphanumeric pad and pressing Enter . Part 2: Set The T empo For  this  example,  we  will  leav e  the  song  at  its  default  time  signature,  4/4  (see  Ch ...

  • Kurzweil PC3K8 - page 340

    15-4 T utorial: Song Mode 2. T o hear the metronome play your temp o, use the right more butt on to find and t hen press the BIG soft button. This b rings you to the Son g:Big T ime page. On the Song:Big T ime page, set the Metron parameter to Always (see below .) Make sure the PC3K’ s main volum e is set at a moderate level, then press the Play/ ...

  • Kurzweil PC3K8 - page 341

    T utorial: Song Mode 15-5 2. Press the Record button located on the front pan el. This prepares the PC3K fo r recording on the current RecT rk . The Record button lights, and on the Song mode MAIN page the right of the top line will display REC. READY , which means that the sequ encer will record when the Play/Pause button is pressed (see below .) ...

  • Kurzweil PC3K8 - page 342

    15-6 T utorial: Song Mode Pressing  Retry  restarts  reco rding  from  the  same  point  you  last  started  recording  from. Ye s  saves  the  song  with  the  performance  you  just  recorded.  Whatever  was  played  bac k  when  you  pressed  PlayNew  will ...

  • Kurzweil PC3K8 - page 343

    T utorial: Song Mode 15-7 editing  a  factory  ROM  song.  When  editin g  a  song  that  has  been  stored  in  user  memory  (any  originally  unused  ID#,)  the  edi ted  song’ s  ID#  is  automatically  selected.  This  assumes  that  you  wish  to ...

  • Kurzweil PC3K8 - page 344

    15-8 T utorial: Song Mode Part 5: Fixing Mist akes For  each  t rack  in  Son g  mode,  you  can  fix  mistakes  in  yo ur  performance  without  re ‐ rec ording  the  entire  performance.  Here  we  will  describe  the  method  that  is  easi est  for  fixing  ...

  • Kurzweil PC3K8 - page 345

    T utorial: Song Mode 15-9 5. Set times for the Tim e In and Tim e O u t fields to select the time to fix. For this example we will fix bar 3 (see below .) Note:  If  you  need  to  fix  a  section  which  isn’ t  exactly  within  one  bar  or  an  even  division  of  beats,  use  the ...

  • Kurzweil PC3K8 - page 346

    15-10 T utorial: Song Mode Part 6: Adjusting The V o lu me Of Each Instrument Adjust  the  vol u me  of  an  instrument  by  adjusting  the  vo l um e  of  the  track  containing  that  instrument  program.  While  your  song  is  playing,  you  can  use  the  Vo l  pa ...

  • Kurzweil PC3K8 - page 347

    T utorial: Song Mode 15-1 1 4. On the Song:MIXER page, p ress the Keep soft button to st ore initial values for all tracks (see below .) 5. On the Song:MIXER page, p ress the Done soft butt on or the front panel Exit butto n. Y ou will be asked to save changes to your song, just as in Part 3, step 4 of this guide (see above.) Sav ing your song comp ...

  • Kurzweil PC3K8 - page 348

    15-12 T utorial: Song Mode 2. Press the Record button, then press Play/Pause . 3. Select the Vo l parameter and adjust it with the alpha wh eel while the sequencer is recording. Any changes to the Vo l param eter will be record ed as data in the cu rrent track. 4. When you are finished, press the S top button. Y ou will be able to review and save y ...

  • Kurzweil PC3K8 - page 349

    T utorial: Song Mode 15-13 3. On the EditSong:TRACK page, set the Function parameter to Erase (see below .) 4. Use the Chan/Zone buttons (to the left of the display) to choose the track to erase volum e automation from. Y ou can view the selected track nu mber in the upper right corner of the screen. 5. Set the Events parameter to Contro llers (see ...

  • Kurzweil PC3K8 - page 350

    15-14 T utorial: Song Mode 7. Use the Fr om and To parameters to set the range of time from which you want to remove your volume automation. Y ou can play the song and watch the Locate field to determine these times. For this example, let’ s say th at we want to erase volume automation from bar 3 (see below .) 8. Press the Go soft button to delet ...

  • Kurzweil PC3K8 - page 351

    T utorial: Song Mode 15-15 Part 7: Learning More About Song Mode Factory ROM Songs The  PC3K  includes  a  number  of  pre ‐ recorded  songs  stored  in  the  factory  ROM.  Investigate  these  songs  to  see  the  possibilit ies  of  Song  mode.  Feel  free  to  edit ? ...

  • Kurzweil PC3K8 - page 352

    15-16 T utorial: Song Mode Song Editing And Structure With T rack Functions In  song  mode  you  can  easily  copy  part  of  a  sequence  to  another  time  in  the  song,  or  from  one  track  to  another .  Yo u  can  al so  copy  a  section  of  all  t ...

  • Kurzweil PC3K8 - page 353

    Specifications MIDI Implemen tation Char t A-1 Appendix A S pecifications MIDI Implement ation Chart Model: PC3K Manufacturer: Date: 12/01/07 Y oung Chang Ve r s i o n 1 . 0 Digit al Synthesizers Mode 1: Omni On, Poly Mode 2: Omni On, Mono O = yes Mode 3: Omni Off, Poly Mode 4: Omni Off, Mono X =no Function T ransmitte d Recognized Remarks Basic Ch ...

  • Kurzweil PC3K8 - page 354

    A-2 Specifications S pecifications S pecifications PC3K8 Height: (4.33") (1 1.00 cm) Depth: (13.98") (35.50 cm) Length: (54.33") (138 cm) Weight: ( 54 lb.) (24.50 kg) PC3K7 Height: (4.33") (1 1.00 cm) Depth: (13.98") (35.50 cm) Length: (47.75") (121.29 cm) Weight: (37.35 lb.) (16.94 kg) PC3K6 Height: (4.84") (12.3 ...

  • Kurzweil PC3K8 - page 355

    B--1 Appendix B PC3K Bootloader The  Boo tloader  is  the  program  that  runs  when  the  PC3K  is  first  turned  on.  Its  job  is  to  check  that  hardw are  is  functional,  initialize  the  digital  systems,  and  load  the  main  synthesizer  pro ...

  • Kurzweil PC3K8 - page 356

    B--2 System Utilities This  offers  a  menu  of  file  sys tem  functions  that  can  be  useful  in  maintaining  your  system  or  diagnosing  software  problems. Yo u  can  also  enter  the  Bootloader  menu  from  the  Master  Mode  menu  during  nor ...

  • Kurzweil PC3K8 - page 357

    B--3 System Utilities Format Flash Press  the  soft  button  labeled  Format  Flash  to  reinitiali ze  the  internal  file  system.  This  del etes  all  objects  and  the  current  OS.  (If  possible,  remember  to  first  save  your  work  in  the  Stora ...

  • Kurzweil PC3K8 - page 358

    B--4 ...

  • Kurzweil PC3K8 - page 359

    C--1 Appendix C Changing PC3K V olt age In  most  cases,  you  will  not  need  to  change  the  vo lt age  on  you r  PC3K.  Howev er ,  since  different  countries  use  different  standard  v oltage  settings,  there  may  be  times  when  you  need  to  ...

  • Kurzweil PC3K8 - page 360

    C--2 Pull  up  gently  to  open  the  fuse  holder  cover .  The  cover  is  hinged  next  to  the  power  cord  connection.  Pry  out  the  fuse  holder . ...

  • Kurzweil PC3K8 - page 361

    C--3 If  there  is  only  one  fuse  in  the  fuse  holder,  you  must  remove  the  metal  clip  on  the  empty  side. The  clip  just  pulls  off: ...

  • Kurzweil PC3K8 - page 362

    C--4 The  clip  removed  fr om  the  fuse  holder: Remove  th e  fuse.  Install  two  250  mA  fast  blow  fuses  for  230V  or  tw o  500  mA  fast  blow  fuses  for  115V ,  one  on  each  side  of  the  fuse  holder . The  fuse  holder  ...

  • Kurzweil PC3K8 - page 363

    PC3K Objects (V 2) Programs D-1 Appendix D PC3K Object s (V 2) Programs Press  the  Info  soft  button  for  controller  information. ID Program 1 Standard  Grand 2S t u d i o  Grand  3 RubensteinSWComp 4 Horowitz  Grand  5N Y C  Jazz  Grand  6P o p  Power  Piano  7 ColdPliano  8G r a n d ...

  • Kurzweil PC3K8 - page 364

    D-2 PC3K Objects (V 2) Programs 73 Choir  Complete 74 Haah  Singers  75 Manhattan  Voices 76 Aaahlicious 77 NYC  in  LA  78 Crystal  Voices 79 Airy  Pad 80 Cathedral  Vox 81 Classic  Comp  82 Fitty ‐ Fitty  Lead 83 Big  Old  Jupiter 84 9Yards  Bass  85 BowhSaw  Bass 86 ARPesque  Bass ...

  • Kurzweil PC3K8 - page 365

    D-3 PC3K Objects (V 2) Programs 166 ʹ 80s  Arena  Synth 167 ʹ 90s  Funk  Stack 168 Nexx  Prog  Stack 169 Crisp  Clav 170 Stevie  Fuzz 171 HeartbreakerWA H  172 ChoclateSaltyClv 173 SailinShoes  Clav 174 StopMakingSense 175 Harpsi  Rotovibe 176 PhsyclGrafitiClv 177 ParisCmboAccordn 178 WhiterShadeB3 179 Doors  V ...

  • Kurzweil PC3K8 - page 366

    D-4 PC3K Objects (V 2) Programs 259 VideoKilledRad io 260 Brighter  CP 261 TouchRezSynthCP 262 Power  CP 263 Dark  Chorus  CP 264 Inside  Out  CP 265 Pianet  Classic 266 She ʹ s  Not  There 267 Walrus  Pianet 268 Flaming  Hohner 269 PowerChordPianet 270 Sly  Ballad 271 Black  Friday 272 These  Eyes 273 VA1 ...

  • Kurzweil PC3K8 - page 367

    D-5 PC3K Objects (V 2) Programs 352 Dream  On  Session 353 LightYearStrings 354 Funkensteinz  ARP 355 Murky  Rez  Pad 356 St  PanPhase  ARP 357 ARP  Str+Oberheim 358 FX  Sweep  ARP 359 HotFilter  ARP 360 St.P  PWM  BASS  361 SquareChirpLead 362 My  Old  PPG*2.3 363 Kashmir  Str+Brs 364 Genesis ? ...

  • Kurzweil PC3K8 - page 368

    D-6 PC3K Objects (V 2) Programs 445 Solo  Fr  Horn 446 Ensemble  Fr  Horn 447 Lead  French  Horn 448 Dyn  Orch  Fr  Horns 449 HornSect  Layer  450 Solo  BrtTrumpet  451 Hard  Trumpet 452 Lead  Trumpet 453 Soft  Trumpet 454 Slow  Soft  Trp 455 Two  Lead  Trumpets 456 Lead  MuteTrumpet 45 ...

  • Kurzweil PC3K8 - page 369

    D-7 PC3K Objects (V 2) Programs 538 Full  Pizzicato 539 Touch  Full  Pizz 540 Variable  Pizz 541 PizzBas s/ArcoLead 542 Lead  &  Adagio 543 Adagio  Split  544 Adagio  Bs/Vln  I  545 TripleStrike  Str 546 AdagioTutti  8ves 547 AdagioDiv  8ves  548 Adagio  Octaves 549 Lead  &  8vaA dagio 5 ...

  • Kurzweil PC3K8 - page 370

    D-8 PC3K Objects (V 2) Programs 631 StringMachine 632 Lush  Pad  633 Add  A  Pad  1 634 Add  a  Pad  2  635 Hi  Res  StringPad 636 LoFi  Strings  637 Blue  Resonance  638 AutoRes  StrPad 639 Ethereal  Joe  640 Adagio  Magic  641 Brt  Natural  Kit  642 SmoothRocker  Kit 643 L ...

  • Kurzweil PC3K8 - page 371

    D-9 PC3K Objects (V 2) Programs 724 Paper  Tom  725 Boinker  726 GlubFlangeKit  727 DryFattyKit  728 Drums  w  Bass  1  729 RMI  ElecKit  730 GateClapDrmLE 731 Dub  Kit  732 Rock  Room  Drums  733 ResNoise  Kit  734 144ms  Gated  Kit  735 FatNoise  Ki ...

  • Kurzweil PC3K8 - page 372

    D-10 PC3K Objects (V 2) Programs 840 2 ʹ Ballpark  Stop 841 2 ʹ Viol  842 Pro  Piano  843 Big  Pop  Piano  897 Ezra ʹ s  Burner 898 HotTubeGospel 899 B3  Midrange 900 Blues&Gospel 901 Prog  B3  Perc2 902 Prog  B3  Perc3 903 Tube  B3  Perc 904 Prog  B3  Perc4 905 BrgtTubeScream 90 ...

  • Kurzweil PC3K8 - page 373

    D-1 1 PC3K Objects (V 2) Programs 989 WheelSyncBlips  990 12SAWMWheelLead 991 HotMalletMW heel  992 ScreaminWhlBass 993 SyncWheelLead  994 ModwheelKotoSyn  995 VASprSaw  996 VASprSaw+Allpass 997 Silent  Program 998 Click  Track 999 Default  Program 1000 Diagnostic  Sine 1001 Propht  V  Sync  Ld 1002 Tempo  ...

  • Kurzweil PC3K8 - page 374

    D-12 PC3K Objects (V 2) Programs 4153 Trombone 4154 Tuba 4155 Muted  Trumpet 4156 French  Horn 4157 Brass  Section 4158 Synth  Brass  1 4159 Synth  Brass  2 4160 Soprano  Sax 4161 Alto  Sax 4162 Tenor  Sax 4163 Baritone  Sa x 4164 Oboe 4165 English  Horn 4166 Bassoon 4167 Clarinet 4168 Piccolo 4169 Flute 4170 Rec ...

  • Kurzweil PC3K8 - page 375

    PC3K Objects (V 2) Setups D-13 Setups Press  the  Info  soft  button  for  controller  information. ID Setup 1T e k n o R i f f  Sw  1 ‐ 8 2B l u e s J a m  in  G 3 Techno  Substance 4A c o u s t i c  Split 5S l a p / E P  Split  6B l a c k  Cow  Split 7S o m e  Loving  Splt 8P i a n o  ...

  • Kurzweil PC3K8 - page 376

    D-14 PC3K Objects (V 2) Setups 85 Ivory  Ensemble  86 Spaces  87 Bubble  Pad 88 Fat  Ana   89 Frets  o ʹ Lush  90 Dual  Manual  B3  91 Dual  Manual  B3  2 92 Dual  Manual  B3  3 93 Dual  Manual  B3  4 94 Mwhl  Blips  ARP 95 Mwheel  DJ  Arp 96 Marg ...

  • Kurzweil PC3K8 - page 377

    PC3K Objects (V 2) Effect Chains D-15 Effect Chains #C h a i n #C h a i n #C h a i n 1L i t t l e  Booth  32 Stereo  Chorus  63 Ring  Modulation 2 Soundboard  33 Dense  Chorus  64 Frequency  Offset 3S m a l l  Dark  Room 34 Soft  Flange  65 Lazer  Ta g  Flange 4S a x  Chamber 35 W etlip  Flang e ? ...

  • Kurzweil PC3K8 - page 378

    D-16 PC3K Objects (V 2) Effect Chains 215 String  Chamber  276 deep  part1 338 Hot  Leslie  122f  216 Fife  Stage  277 DblSloFlangeCm p 339 Soul  Leslie122  4 217 Live  RecitalHall 27 8 alphacentauri1  340 Leslie  B  122   218 AbbeyBrasHall2 279 Timbered  Ta p s  2 341 Joey  Lesli e  12 ...

  • Kurzweil PC3K8 - page 379

    PC3K Objects (V 2) Effect Chains D-17 396 BurningT ubes5  451 SynthBassAmp  491 ProBassComp 397 PunchBassAmp  452 MosqueyS wirl 492 NYCT ripStrings 399 RevverLeslie  454 P adFX2 493 ProBassComp2  400 Bradley ʹ s  Barn  1 455 PadFX1 496 DirtLordAmp  401 Bradley ʹ s  Barn  24 5 6 C h r  &  E ...

  • Kurzweil PC3K8 - page 380

    D-18 PC3K Objects (V 2) Effect Chains 667 Snarcmp12 718 Eber  Bass 765 St  CHDly 668 Kickcmp13 719 SynFatener&  Ech2 766 Synphase1 670 BeastieDrums 720 CP80Enhanc1 768 St  CHDly 671 Clunker13 721 Fisher ʹ sHarm  Mic 771 W alrus  EP 675 Funksnare9 722 AbbeyPianoHa ll2  772 EPChr16 676 Funksnare8 723 Medium  Hall  2 77 ...

  • Kurzweil PC3K8 - page 381

    PC3K Objects (V 2) Effect Chains D-19 811 Chr  &  Echo  28 4 6 A u x  Chamber  883 PnoEnhanc3  812 BasicCDR2 847 BowiePno1 884 SynEnhancement 813 Shaper FuzzLead  2 848 BluesPnoCmpRvb  1 885 CompKik11 814 AM  Big  Band 849 New  Gtr  31 886 V int Chamber 815 Clunker20 850 Soundboard  3  887 SmallW url ...

  • Kurzweil PC3K8 - page 382

    D-20 PC3K Objects (V 2) Effect Chains 918 Farfisa1 951 Snarcmp113 984 EnhanceC omp121 919 Good  Leslie33 952 EnvKickcmp1  985 Clunker  IIa 920 Zep  Leslie  953 Kickcmp602  986 P ad  Depth  Pt1 921 Snarcmp801 95 4 Snarcmp112 987 AuxChorusHall 922 kickcmp401 955 H ipHop  Drms101 988 T echnoSyn1 923 Deep  Fuzz  6 956 P ...

  • Kurzweil PC3K8 - page 383

    PC3K Objects (V 2) Effect Preset s with Algorithms D-21 Effect Preset s with Algorithms How to Use These T ables Each  effect  preset  in  the  PC3K  (for  effects  boxes  within  the  Chain  editor)  is  based  on  an  effect  algorithm  from  the  Kurzwe il  KSP8  effects  pr ...

  • Kurzweil PC3K8 - page 384

    D-22 PC3K Objects (V 2) Effect Preset s with Algorithms 24 Real  Big  Room alg  5  Classic  Ve r b 2 U 25 The  Comfy  Club alg  9  Diffuse  Ve r b 3 U 26 Spitty  Drum  Room alg  7  TQ  Ve r b 3 U 27 Stall  One alg  7  TQ  Ve r b 3 U 28 Green  Room alg  7  TQ  Ve r b 3 U 29 T abla ...

  • Kurzweil PC3K8 - page 385

    PC3K Objects (V 2) Effect Preset s with Algorithms D-23 61 Semisweet  Hall alg  5  Classic  Ve r b 2 U 62 Pipes  Hall alg  404  Chorus<>Reverb 2U 63 Reflective  Hall alg  5  Classic  Ve r b 2 U 64 Smoooth  Hall alg  5  Classic  Ve r b 2 U 65 Empty  Stage alg  7  TQ  Ve r b 3 U 66 P ad ? ...

  • Kurzweil PC3K8 - page 386

    D-24 PC3K Objects (V 2) Effect Preset s with Algorithms 98 W eighty  Platey alg  5  Classic  Ve r b 2 U 99 Huge  Tight  Plate alg  9  Diffuse  Ve r b 3 U XL 100 Immense  Mosque alg  7  TQ  Ve r b 3 U 101 Dreamverb alg  10  OmniPlace 3U 102 Splendid  P alace alg  5  Classic  Ve r b 2 U 103 Big ...

  • Kurzweil PC3K8 - page 387

    PC3K Objects (V 2) Effect Preset s with Algorithms D-25 Delays Laserverb 135 LaserV erb alg  100  LaserV erb 3U 136 Laserwav es alg  100  LaserV erb 3U 137 Cheap  LaserV erb alg  101  LaserV erb  Lite 2U 138 Gated  LaserV erb alg  104  Gated  LaserV erb 3U 139 Rvrs  LaserV erb alg  103  Revrse  LaserV ...

  • Kurzweil PC3K8 - page 388

    D-26 PC3K Objects (V 2) Effect Preset s with Algorithms 168 SemiCircle  4 ‐ Ta p a l g  151  4 ‐ Ta p  Delay 1U 169 8 ‐ Ta p  Delay  BPM alg  152  8 ‐ Ta p  Delay  BPM 2U 170 Multitaps  ms alg  156  Complex  Echo 1U 171 Diffuse  Slaps alg  156  Complex  Echo 1U 172 OffbeatFlamDelay alg ? ...

  • Kurzweil PC3K8 - page 389

    PC3K Objects (V 2) Effect Preset s with Algorithms D-27 Chorus Flange CHORUS 200 Ba sic  Chorus alg  202  Dual  Chorus  11 U 201 Smooth  Chorus alg  202  Dual  Chorus  11 U 202 Chorusier alg  202  Dual  Chorus  11 U 203 Ordinary  Chorus alg  202  Dual  Chorus  11 U 204 SlowSpinChorus alg  ...

  • Kurzweil PC3K8 - page 390

    D-28 PC3K Objects (V 2) Effect Preset s with Algorithms Phaser 231 W etlip  Flange alg  225  Flanger  11 U 232 Simply  Flange alg  225  Flanger  22 U 233 Analog  Flanger alg  225  Flange r  22 U 234 Soft  Edge  Flange alg  225  Flanger  22 U 235 Ned  Flangers alg  225  Flanger  11 U 236 ...

  • Kurzweil PC3K8 - page 391

    PC3K Objects (V 2) Effect Preset s with Algorithms D-29 T rem / Panner / S patial Rot ary 265 Slow  Riser alg  258  Barberpole  Comb 4U 266 BarberPole  Notch a lg  258  Barberpole  Comb 4U 267 BarberPole  P eak alg  258  Barberpole  Comb 4U 268 All  The  Wa y  Down alg  258  Barberpole  Comb 4U ...

  • Kurzweil PC3K8 - page 392

    D-30 PC3K Objects (V 2) Effect Preset s with Algorithms Distortion 297 FullRotors4  slow alg  296  VC+Dist+Rotor  44 U 298 Vi bChorStortCab alg  298  Big  KB3  Effect 4U 299 Hi  Lo  Roto  KB3 alg  298  Big  KB3  Effect 3U DIST 300 Classic  Gtr  Dist alg  310  Gate+T ubeAmp 3U 301 Crunch  G ...

  • Kurzweil PC3K8 - page 393

    PC3K Objects (V 2) Effect Preset s with Algorithms D-31 Dynamics EQ / Filters DYNAMICS 330 HKCompressor  3:1 alg  330  HardKneeCompress 1U 331 HKCompressor  5:1 alg  330  HardKneeCompress 1U 332 SK  FB  Comprs  6:1 alg  331  SoftKneeCompress 1U 333 SKCompressor  9:1 al g  331  SoftKneeCompress 1U 334 SKComp ...

  • Kurzweil PC3K8 - page 394

    D-32 PC3K Objects (V 2) Effect Preset s with Algorithms 363 DoubleRiseFilter alg  362  LFO  Sw eep  Filter 2U 364 Circle  Bandsweep alg  362  LFO  Sw eep  Filter 2U 365 T ripFilter alg  362  LFO  Swee p  Filter 2U 366 Resonant  Filter alg  363  Resonant  Filter 1U 367 Dual  Res  Filter alg ? ...

  • Kurzweil PC3K8 - page 395

    PC3K Objects (V 2) Effect Preset s with Algorithms D-33 Chorus / Combi CHORUS 400 Ba sicChorusDelay alg  400  Chorus+Delay 1U COMBI 401 Chorus  PanDelay alg  400  Chorus+Delay 1U 402 Chorus  &  Echo alg  400  Chorus+Delay 1U 403 CDR  Lead alg  403  Chor+Dly+Reverb 2U 404 CDR  Lead  2a l g  403  Ch ...

  • Kurzweil PC3K8 - page 396

    D-34 PC3K Objects (V 2) Effect Preset s with Algorithms Flange / Combi 434 Chorus  Bass  Room alg  404  Chorus<>Reverb 2U 435 New  Chorus  Hall alg  404  Chorus<>Reverb 2U 436 Floyd  Hall alg  404  Chorus<>Reverb 2U 437 Into  The  Abyss alg  403  Chor+Dly+Reverb 2U 438 BroadRevSlapback ...

  • Kurzweil PC3K8 - page 397

    PC3K Objects (V 2) Effect Preset s with Algorithms D-35 468 Flange  4  Ta p a l g  452  Flange<>4T a p 2U 469 Flange  Hall  2a l g  454  2U 470 Flange ‐ Dly  Hall alg  453  Flan+Dly+Reverb 2U 471 Flange  Delay alg  450  Flange+Del ay 1U 472 Mecha ‐ Godzilla alg  451  Flange+4T ap 1U 473 Indu ...

  • Kurzweil PC3K8 - page 398

    PC3K Objects (V 2) Keymaps D-36 Keymap s ID Keymap 1P i a n o  f  Le ft 2P i a n o  f  Right 3P i a n o  mf  Le ft 4P i a n o  mf  Right 5P i a n o  mp  Left 6P i a n o  mp  Right 7P i a n o  3Vel  L 8P i a n o  3Vel  R 9P i a n o  3V  Easy  L 10 Piano  3V  Easy  R 11 Piano  f  ...

  • Kurzweil PC3K8 - page 399

    D-37 PC3K Objects (V 2) Keymaps 99 Tenor  Sax  med 100 Bari/Tenor  Sax 101 Baritone  Sax 102 Legato TenorSax 110 Stereo  Strings 111 Strings  Left 112 Strings  Right 113 Meteor  Strings 114 kEnsemble  String 115 kSynstrings  1 116 kSynstrings  2 117 kEns  Strings  2 120 Take6  Aah  Attack 121 Take6  A ...

  • Kurzweil PC3K8 - page 400

    D-38 PC3K Objects (V 2) Keymaps 217 Upright  Bass 218 Upright  Bass  2 219 kEBass  Slap 220 kAcoustic  Bass 230 Dry  Kit  1 231 Dry  Kit  2 232 Dry  Kit  3 233 Ambient  Kit  1 234 Ambient  Kit  2 235 Electric  Kit  1 236 Electric  Kit  2 237 Light  Kit 238 Hybrid  Kit  1/L 239 Hybrid ...

  • Kurzweil PC3K8 - page 401

    D-39 PC3K Objects (V 2) Keymaps 361 Chimes 362 Xylophone 363 Timpani 364 Orch  Bass  Drum 365 Orch  Crash 366 Stereo  Tam  Tam 367 Tam  Tam  Left 368 Tam  Tam  Right 369 Triangle 370 Tambourine  Roll 371 Tambhit 372 Snare  Roll 373 Snare  Hit 374 Woodblock 375 Sleigh  Bells 376 Castanet  Hit 377 Castanet ? ...

  • Kurzweil PC3K8 - page 402

    D-40 PC3K Objects (V 2) Keymaps 485 808  Hats 486 808  Congas 488 Timp  stretch 490 Mel  Tom  KM 494 808  cym 496 Rev  Cym 497 Dry  Kit  nw5  4v 498 Dry  Set  1  4v 499 Dry  Set  2  4v 500 Amb  Set  1  4v 501 Kurz  Hats  502 Elec  Set  1  4v  503 PercLayers4kits  504 T ...

  • Kurzweil PC3K8 - page 403

    D-41 PC3K Objects (V 2) Keymaps 584 Glock  rel  alt 592 k2 ‐ vel  [1____2__ 593 k3 ‐ vel  [1__2__3_ 594 k4 ‐ vel  [12_3_4__ 595 k4 ‐ vel  [1_2_3_4_ 596 k5 ‐ vel  [1_2_3_45 597 k6 ‐ vel  [1_2_3456 598 k7 ‐ vel  [1_234567 599 k8 ‐ vel  [12345678 700 Vlns  I  Full  L 701 Vlns  I  Full  R ...

  • Kurzweil PC3K8 - page 404

    PC3K Objects (V 2) Samples D-42 Samples ID Sample 2S t e r e o  Pizz  F#1  3S t e r e o  Pizz  B1  4S t e r e o  Pizz  D2  5S t e r e o  Pizz  F2  6S t e r e o  Pizz  G#2  7S t e r e o  Pizz  A#2  8S t e r e o  Pizz  D3  9S t e r e o  Pizz  F3  10 Stereo  Pizz  G#3  11 ...

  • Kurzweil PC3K8 - page 405

    D-43 PC3K Objects (V 2) Samples 134 St  Strings  gs3  135 St  Strings  e4  136 St  Strings  gs4  137 St  Strings  cs5  138 St  Strings  f5  139 St  Strings  d6  140 St  Strings  c7  141 Left  Strings  142 Right  Strings  149 Take  6  Bopa  150 Take6  Aah  Attk ...

  • Kurzweil PC3K8 - page 406

    D-44 PC3K Objects (V 2) Samples 304 YAMkik2  305 BD2  306 BD123  307 BD51  308 E2kik2  309 LUDdryM  310 LUDdryH  311 Eamesm  312 Eamesh  313 PrldryM  314 PrlambH  315 EAMwoodH  316 kEDrum2  Kick2  317 LUDambM  318 LUDambM  alt  319 LUDambH  320 LUDambH  alt  321 YAMamb  322 YAMamb  a ...

  • Kurzweil PC3K8 - page 407

    D-45 PC3K Objects (V 2) Samples 397 Tumba  Flat  env1  398 Tumba  Flat  env2  399 Tumba  Flat  env3  400 Cow  Bell  401 Cow  Bell  env1  402 Cow  Bell  env2  403 Finger  Snap  404 Finger  Snap  env1  405 Finger  Snap  env2  406 Finger  Snap  env3  407 Maracas  Do ...

  • Kurzweil PC3K8 - page 408

    D-46 PC3K Objects (V 2) Samples 490 stoneloop  491 pulsegrunge  492 zipyipe  493 bentblade  494 vaculunt  495 auto  maraca  496 errietamb  497 distachime  498 popshayknroll  499 Lazercork2  500 Conga  Open  ToneA  501 Agogo  Hi  env2A  502 TimbaleHmfenv1  j  503 Tumba  Open  j  504 C ...

  • Kurzweil PC3K8 - page 409

    D-47 PC3K Objects (V 2) Samples 611 Harmon  Mute  Trp  613 Tuba  614 Harp  615 Harp  Arpeggios  618 Nylon  String  Gtr  620 Glockenspiel  621 K250  Choir  623 K250  Pipe  Organs  624 Chimes  625 Xylophone  626 Timpani  627 Orch  Bass  Drum  628 kGlockenspiel  629 Orch  Crash ? ...

  • Kurzweil PC3K8 - page 410

    D-48 PC3K Objects (V 2) Samples 718 Belltree  alt  719 FS  808  Tom  720 GM  ChinCym  721 GM  Shrt  Whistle  722 Orch  Crash  jk1  723 Orch  Crash  a2  724 Tambourine  Roll  725 Orch  Bass  Drum  a  726 kOrch  Crash  jk1  727 Snare  Hit  s1  728 Snare  Roll  7 ...

  • Kurzweil PC3K8 - page 411

    PC3K Objects (V 2) Arpeggiator Shift Patterns D-49 Arpeggiator Shif t Patterns ID Shift Pattern 1m a j o r 2 minor 3O c t  + 4O c t ‐ 5O c t  2x 61 ʹ s  n  12 ʹ s  7 FullMajor 8 FullMinor 9 Major7 10 Minor7 11 MajorMaj7 12 Sus2 13 Sus4 14 FullSpanish 15 Dim 16 Dim7d 17 Dim7m 18 PentaA 19 PentaB 20 PentaC 21 Maj  ...

  • Kurzweil PC3K8 - page 412

    D-50 PC3K Objects (V 2) Arpeggiator Shift Patterns 85 here  comes  da3  86 moving  1  87 moving  2  88 moving  3  89 where ʹ s  one?  90 where ʹ s  one?  2  91 happy  one  92 happy  one  2 93 crafty  1 ...

  • Kurzweil PC3K8 - page 413

    PC3K Objects (V 2) Arpeggiator V elocity Patterns D-51 Arpeggiator V elocity Patterns ID V elocity Pattern 1P s e u d o S i n e 2L o H i 3H i L o L o 4 HiLoLoLo 5 HiLoLoHiLoHi 66 ‐ pattern 71 2 ‐ patternA 81 2 ‐ patternB 9X 0 10 0X 11 X00 12 XX0 13 X000 14 XX00 15 XXX0 16 X0000X 17 X00X0X 18 XX0X0X 19 XXXXX0 20 X000000X 21 X0000X0X 22 XXXXXXX ...

  • Kurzweil PC3K8 - page 414

    D-52 PC3K Objects (V 2) Arpeggiator V elocity Patterns 204 offbeats01 205 BalladBass1  206 One  and  Two  207 One  and  Two  2 208 One  and  Two  3 209 Offbeat  8ths  210 And  one  and  ID V elocity Pattern ...

  • Kurzweil PC3K8 - page 415

    PC3K Legacy File Conv ersion Object T ypes and Conversio n Details E-1 Appendix E PC3K Legacy File Conversion The  PC3K  can  load  objects  from  older  Kurzweil  K  series  products,  as  well  as  objects  from  the  PC3.  Loaded  objects  are  conv erted  to  object  types ...

  • Kurzweil PC3K8 - page 416

    E-2 PC3K Legacy File Conversion Object T ypes and Conversion Details ...

  • Kurzweil PC3K8 - page 417

    Index-i Index Numerics 50%  We i g h t  9 ‐ 24 A A/Dry ‐ >B  parameter  9 ‐ 12 A ‐ >B  cfg  parameter  9 ‐ 12 About  11 ‐ 18 Adding  layers  6 ‐ 52 addition al  sounds  1 ‐ 5 Adjust  parameter  (EnvCtl)  6 ‐ 46 Adjusting  sample  vo lu me s  14 ‐ 4 AIF Automati c  Pr ...

  • Kurzweil PC3K8 - page 418

    Index-ii Chorus  9 ‐ 18 Clicking  during  portamento  6 ‐ 36,  6 ‐ 37 Clock  11 ‐ 17 setting  2 ‐ 7 Source  11 ‐ 11 COMMON  Pa g e Song  Mode  12 ‐ 19 Common  para meters  6 ‐ 35–6 ‐ 60 Compare  5 ‐ 7 Compatibility K  Series  Objects  E ‐ 1 Complex  Echo  9 ‐ 14 Comp ...

  • Kurzweil PC3K8 - page 419

    Index-iii Effects Parameters  9 ‐ 12 Effects  button  5 ‐ 7 Effects  bypass  5 ‐ 7 Effects  mode  4 ‐ 3 Effects  Para meters  9 ‐ 12 Electrical  grounding  2 ‐ 2 Enable  MIDI  channels  10 ‐ 14 Enable  parameter  (Layer)  6 ‐ 19 Enable  Sense  parameter  (Layer)  6 ‐ 1 ...

  • Kurzweil PC3K8 - page 420

    Index-iv ImageWidth  9 ‐ 24 Impact  parameter  (EnvCtl)  6 ‐ 47 Import  Layer  soft  button  6 ‐ 52 Importing  layers  6 ‐ 52 In  Select  9 ‐ 25 In/Out  parameter  9 ‐ 12 InfinDecay  9 ‐ 13 Info Export  13 ‐ 15 INFO  Editor  6 ‐ 51,  6 ‐ 52 INFO  soft  button Program ...

  • Kurzweil PC3K8 - page 421

    Index-v Master  Ta b l e  11 ‐ 18 Master  Tr a n s p o s e  11 ‐ 2 Max  Freq  9 ‐ 20,  9 ‐ 21 Maximum  delay  parameter  (Layer)  6 ‐ 19 Maximum  Rate  parameter  (LFO)  6 ‐ 39 Memory  objects  5 ‐ 4 metronom e  15 ‐ 4 count  off  options  15 ‐ 5 Mic  Angle  9 ? ...

  • Kurzweil PC3K8 - page 422

    Index-vi P Pa g e s  3 ‐ 6 AMP  (KB3)  6 ‐ 62 AMPENV  (Amp litude  envelope)  6 ‐ 42 ASR  (Attack,  Sustain,  Release)  6 ‐ 40 DRA WBR  6 ‐ 61 ENV2  and  ENV3  (Envelopes)  6 ‐ 44 ENVCTL  (Envelope  control)  6 ‐ 45 EQ  6 ‐ 69 FUN  (Attack,  Sustain,  Release)  6 ? ...

  • Kurzweil PC3K8 - page 423

    Index-vii Editing  (KB3)  6 ‐ 59 Editing  (V AST)  6 ‐ 12 Importing  layers  6 ‐ 52 KB3  2 ‐ 9,  6 ‐ 6 Renaming  6 ‐ 52 Saving  6 ‐ 52 selecting  2 ‐ 7 VA S T  2 ‐ 8,  6 ‐ 4 Ptch  Offst  9 ‐ 25 Pulse  Wi d th  9 ‐ 21,  9 ‐ 24 punching  in  15 ‐ 9 Punctuation  ...

  • Kurzweil PC3K8 - page 424

    Index-viii Local  Program  (LocalPrg)  7 ‐ 4 Name  Soft  Button  7 ‐ 68 New  Zone  (NewZn)  Soft  Button  7 ‐ 68 Soft  buttons  7 ‐ 68 Setup  Mode Pressure  (Press)  Pa g e  7 ‐ 35 Ribbon  Configuration  (RIBC FG)  Pa g e  7 ‐ 40 RIBBON  Pag e  7 ‐ 40 WHEEL  Pa g ...

  • Kurzweil PC3K8 - page 425

    Index-ix T Ta p  Dly  9 ‐ 18 Ta p  Lvl  9 ‐ 18 Ta p  Pa n  9 ‐ 18 Ta p  Pitc h  9 ‐ 15 Ta p  Pt Amt  9 ‐ 15 Ta p  Shapr  9 ‐ 15 Ta p  Te m p o  11 ‐ 11,  15 ‐ 3 Ta p  type s  in  Multitap  delays  9 ‐ 14 Ta p n  Bal  9 ‐ 14 Ta p n  Level  9 ‐ 14 Te m p o ? ...

Fabbricante Kurzweil Categoria Midi-keyboard

I documenti che otteniamo dal fabbricante del dispositivoKurzweil PC3K8 possono essere suddivisi in diversi gruppi. Questi sono tra gli altri:
- disegni tecnici Kurzweil
- manuali per l’uso PC3K8
- schede prodotto Kurzweil
- opuscoli
- o etichette energetiche Kurzweil PC3K8
Tutti sono importanti, ma le informazioni più importanti dal punto di vista di utilizzo del dispositivo possono essere trovate nel manuale per l’uso Kurzweil PC3K8.

Un gruppo di documenti denominato manuali per l’uso, è anche suddiviso in tipi più specifici, come: Manuali di installazione Kurzweil PC3K8, manuali di manutenzione, brevi manuali o manuali utente Kurzweil PC3K8. A seconda delle esigenze, si dovrebbe cercare il documento necessario. Nel nostro sito web, puoi visualizzare il manuale più popolare per l'uso del prodotto Kurzweil PC3K8.

Manuali per l’uso simili

Manuale completo del dispositivo Kurzweil PC3K8, come deve essere?
Il manuale per l’uso, denominato anche istruzioni per l’uso, o semplicemente il manuale è un documento tecnico progettato per aiutare ad utilizzare Kurzweil PC3K8 dagli utenti. I manuali sono di solito scritti da uno scrittore tecnico, ma in un linguaggio accessibile a tutti gli utenti Kurzweil PC3K8.

Il manuale per l’uso completo Kurzweil, dovrebbe includere vari elementi di base. Alcuni di loro sono meno importanti, come ad esempio: copertina / pagina del titolo o pagina di autore. Tuttavia, la parte rimanente, dovrebbe fornire informazioni importanti dal punto di vista dell'utente.

1. Introduzione e la guida su come utilizzare il manuale Kurzweil PC3K8 - All'inizio di ogni manuale, dovremmo trovare indizi su come utilizzare il documento. Dovrebbe contenere informazioni sulla posizione dell’indice Kurzweil PC3K8, FAQ o i problemi più comuni : i punti che sono più spesso cercati dagli utenti di ogni manuale
2. Indice - elenco di tutti i suggerimenti per Kurzweil PC3K8 che possono essere trovati nel documento corrente
3. Suggerimenti su come utilizzare le funzioni di base del dispositivo Kurzweil PC3K8 - che ci dovrebbe aiutare nei primi passi durante l'uso Kurzweil PC3K8
4. Troubleshooting - sequenza sistematica delle attività che vi aiuterà a diagnosticare e, successivamente, risolvere i problemi più importanti del Kurzweil PC3K8
5. FAQ - domande più frequenti
6. Dettagli di contatto Informazioni su dove cercare il contatto con il fabbricante / servizio Kurzweil PC3K8 in un dato paese, se il problema non può essere risolto da noi stessi.

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Commenti (1)

Peter

Gibt es ein Benutzerhandbuch auf Deutsch für den PC3K8