Manual Hasbro 2 Series

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Summary
  • Hasbro 2 Series - page 1

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  • Hasbro 2 Series - page 2

    QUICK BA TTLE Get the action started in 5 easy steps! (Be sure to play a few quick battles before moving on to more advanced play!) Choose any 3 battle fi gures for your squad (save the Emperor for master battles). Line up fi gures about 3 feet apart. 1 2 About 3 feet LEVEL 1 LEVEL 2 LEVEL 3 Objective: T o be the player with the last fi gure sta ...

  • Hasbro 2 Series - page 3

    LAST PLA YER WITH A FIGURE ST ANDING WINS! MOVE as many of your fi gures as you want. Y ou can move in any direction, up to the number of “tix” shown on top of the base. 3 After moving, A TT ACK with 2 different fi gures . When a fi gure is knocked over , it’ s defeated and taken out of the game. Reload missiles at the start of your next t ...

  • Hasbro 2 Series - page 4

    Write your name here to keep track of your squad! Check out a demo battle! Go to SPEED (how many tix fi gure can move) A TT ACKTIX CLASS NAME ST AR WARS CLASS ST AR WARS CLASS ST AR WARS POINT V ALUE EQUAL POINTS Once you’ve played a few quick battles, you can start playing the game with equal points: Each player now starts the game with a squad ...

  • Hasbro 2 Series - page 5

    Free move and attack for one of your Captains . Attackback If White NAME OF SPECIAL POWER A TT ACKTIX WINDOW (color changes with every tix) INSTRUCTIONS MASTER BA TTLE Now you’re ready for the ultimate A TT ACKTIX ™* battle! Master battles are played with equal points, and add 2 new elements to the game: (1) Special powers (2) Effects SPECIAL P ...

  • Hasbro 2 Series - page 6

    BA TTLE AREA About 3 feet Now that you’re playing master battles, your battle area should look like this offi cial tournament set-up! If a special power calls a fi gure back into play (from the defeated area or your backups), be sure to grind the fi gure (roll it for ward a few tix) before putting it back in the playing area. Place the fi gur ...

  • Hasbro 2 Series - page 7

    Remember: Always grind your fi gures before putting them into play! Who goes fi rst? For master battles, try this to decide who goes fi rst! Grind a battle fi gure (roll it for ward a few tix) while covering the window on its base. After your opponent calls “red” or “black”, uncover the speed window . A correct guess wins the fi rst tu ...

  • Hasbro 2 Series - page 8

    Experience the “healing” powers of this specialized droid! Set pointer to “1”. At the start of each of your turns, twist pointer to the next number . When the pointer reaches “1” again, you can bring any one of your defeated fi gures back into play! EFFECTS Y ou know about attacks and special powers; the next level of play involves eff ...

  • Hasbro 2 Series - page 9

    BA TTLE FIGURES What happens if a fi gure falls out of the playing area? It’ s defeated. What if I accidentally knock over my fi gure with my hand? Stand it back up! What if I accidentally shoot my own fi gure? Bummer . If it falls, it’ s defeated. What if a fi gure is not knocked all the way down? If any part of the base is not touching th ...

  • Hasbro 2 Series - page 10

    Go to attacktix.com for more information! S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 S W 0 6 2 S W 0 7 2 S W 0 8 2 S W 0 9 2 S W 1 0 2 S W 1 1 2 S W 1 2 2 S W 1 3 2 S W 1 4 2 S W 1 5 2 S W 1 6 2 S W 2 5 2 S W 1 8 2 S W 1 9 2 S W 2 0 2 S W 2 1 2 S W 2 2 2 S W 2 3 2 S W 2 4 2 S W 2 7 2 S W 2 8 2 S W 2 9 2 S W 3 0 2 S W 2 6 2 S W 1 7 2 S W 0 1 ...

  • Hasbro 2 Series - page 11

    S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 S W 0 6 2 S W 0 7 2 S W 0 8 2 S W 0 9 2 S W 1 0 2 S W 1 1 2 S W 1 2 2 S W 1 3 2 S W 1 4 2 S W 1 5 2 S W 1 6 2 S W 2 5 2 S W 1 8 2 S W 1 9 2 S W 2 0 2 S W 2 1 2 S W 2 2 2 S W 2 3 2 S W 2 4 2 S W 2 7 2 S W 2 8 2 S W 2 9 2 S W 3 0 2 S W 2 6 2 S W 1 7 2 S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 ...

  • Hasbro 2 Series - page 12

    S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 S W 0 6 2 S W 0 7 2 S W 0 8 2 S W 0 9 2 S W 1 0 2 S W 1 1 2 S W 1 2 2 S W 1 3 2 S W 1 4 2 S W 1 5 2 S W 1 6 2 S W 2 5 2 S W 1 8 2 S W 1 9 2 S W 2 0 2 S W 2 1 2 S W 2 2 2 S W 2 3 2 S W 2 4 2 S W 2 7 2 S W 2 8 2 S W 2 9 2 S W 3 0 2 S W 2 6 2 S W 1 7 2 S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 ...

  • Hasbro 2 Series - page 13

    S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 S W 0 6 2 S W 0 7 2 S W 0 8 2 S W 0 9 2 S W 1 0 2 S W 1 1 2 S W 1 2 2 S W 1 3 2 S W 1 4 2 S W 1 5 2 S W 1 6 2 S W 2 5 2 S W 1 8 2 S W 1 9 2 S W 2 0 2 S W 2 1 2 S W 2 2 2 S W 2 3 2 S W 2 4 2 S W 2 7 2 S W 2 8 2 S W 2 9 2 S W 3 0 2 S W 2 6 2 S W 1 7 2 S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 ...

  • Hasbro 2 Series - page 14

    Produ ct and colors may vary . © 200 5 Lucas fi lm Lt d. & ® o r TM w here in dicated . All ri ghts re served. ®* an d/or ™* & © 20 05 Hasbr o. All R ights R eserved. Patent P ending. Star W ars ® A TT ACKTIX ™* Collectors’ Checklist ®* P/N 6489420000 BOOST ER P ACK S Not suit able for child ren unde r 3 year s bec ause of sma ...

Manufacturer Hasbro Category Games

Documents that we receive from a manufacturer of a Hasbro 2 Series can be divided into several groups. They are, among others:
- Hasbro technical drawings
- 2 Series manuals
- Hasbro product data sheets
- information booklets
- or energy labels Hasbro 2 Series
All of them are important, but the most important information from the point of view of use of the device are in the user manual Hasbro 2 Series.

A group of documents referred to as user manuals is also divided into more specific types, such as: Installation manuals Hasbro 2 Series, service manual, brief instructions and user manuals Hasbro 2 Series. Depending on your needs, you should look for the document you need. In our website you can view the most popular manual of the product Hasbro 2 Series.

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A complete manual for the device Hasbro 2 Series, how should it look like?
A manual, also referred to as a user manual, or simply "instructions" is a technical document designed to assist in the use Hasbro 2 Series by users. Manuals are usually written by a technical writer, but in a language understandable to all users of Hasbro 2 Series.

A complete Hasbro manual, should contain several basic components. Some of them are less important, such as: cover / title page or copyright page. However, the remaining part should provide us with information that is important from the point of view of the user.

1. Preface and tips on how to use the manual Hasbro 2 Series - At the beginning of each manual we should find clues about how to use the guidelines. It should include information about the location of the Contents of the Hasbro 2 Series, FAQ or common problems, i.e. places that are most often searched by users in each manual
2. Contents - index of all tips concerning the Hasbro 2 Series, that we can find in the current document
3. Tips how to use the basic functions of the device Hasbro 2 Series - which should help us in our first steps of using Hasbro 2 Series
4. Troubleshooting - systematic sequence of activities that will help us diagnose and subsequently solve the most important problems with Hasbro 2 Series
5. FAQ - Frequently Asked Questions
6. Contact detailsInformation about where to look for contact to the manufacturer/service of Hasbro 2 Series in a specific country, if it was not possible to solve the problem on our own.

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