Manual Hasbro Doug Electronic LCD Game 60-036

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  • Hasbro Doug Electronic LCD Game 60-036 - page 1

    1 600360001IWTI-01 600360001IWTI-01 600360001IWTI-01 600360001IWTI-01 600360001IWTI-01 MODEL 60-036 MODEL 60-036 MODEL 60-036 MODEL 60-036 MODEL 60-036 ELECTRONIC LCD GAME ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 2

    2 THE GAME STORY THE GAME STORY THE GAME STORY THE GAME STORY THE GAME STORY DO IT FOR BLUFFINGTON! DO IT FOR BLUFFINGTON! DO IT FOR BLUFFINGTON! DO IT FOR BLUFFINGTON! DO IT FOR BLUFFINGTON! DO IT FOR PATTI! DO IT FOR PATTI! DO IT FOR PATTI! DO IT FOR PATTI! DO IT FOR PATTI! The town of Bluffington is never quite the same after the Funnie family m ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 3

    3 THE GAME STORY THE GAME STORY THE GAME STORY THE GAME STORY THE GAME STORY Then in the end of the game, in the final stage, Doug has to win the town ’ s big bicycle race. The prize money fr om the race will give Doug enough money to take P atti to the concert! If you can win the big race, you ’ll see the game winning ending but it’ s kind o ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 4

    4 NO JOB TOO ODD NO JOB TOO ODD NO JOB TOO ODD NO JOB TOO ODD NO JOB TOO ODD Y ou always play as DOUG. Ther e ar e 5 stages of play . Y ou always play thr ough all 5 stages of the game. Each stage r equir es a special challenge: STAGE 1: APPLE PICKER STAGE 1: APPLE PICKER STAGE 1: APPLE PICKER STAGE 1: APPLE PICKER STAGE 1: APPLE PICKER Doug, Skeet ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 5

    5 out of the tar -machine, pick him up befor e his feet get stuck in the tar! STAGE 3: PAPER BOY STAGE 3: PAPER BOY STAGE 3: PAPER BOY STAGE 3: PAPER BOY STAGE 3: PAPER BOY Doug gets a paper r oute to deliver newspapers. He thinks he ’ll have to drive his bicycle by each house. But Mr . Dink gives Doug an electr onic skateboar d to make deliverie ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 6

    6 THE OBJECT OF THE GAME THE OBJECT OF THE GAME THE OBJECT OF THE GAME THE OBJECT OF THE GAME THE OBJECT OF THE GAME STAGE 5 BICYCLE RACER STAGE 5 BICYCLE RACER STAGE 5 BICYCLE RACER STAGE 5 BICYCLE RACER STAGE 5 BICYCLE RACER The day of the concert has almost arrived. Doug hasn ’ t come up with all the money he needs. So Doug enters a bike race. ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 7

    7 HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY SWING SWING LEFT OFF DOUG BUTTON MAX SCORE RIGHT FASTER ON/ START SOUND OVERCOME EVERY CHALLENGE! OVERCOME EVERY CHALLENGE! OVERCOME EVERY CHALLENGE! OVERCOME EVERY CHALLENGE! OVERCOME EVERY CHALLENGE! RESET ON/ST ART - to turn on the unit . - to start the game. - to start each stage. MA ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 8

    8 HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY SOUND - to contr ol sound: on or off. OFF - to turn off the unit . (the unit also shut off automatically after 3 minutes of no action) “ ” - to jump/move/steer/dodge left . “ ” - to jump/move/steer/dodge right . FASTER - to move faster . DOUG BUTTON - to pick apples. - to lay str ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 9

    9 HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY Pr ess the ON/ST ART button to turn on the game. Y ou will hear an “ On ” beep and the maximum scor e is displayed. Pr ess the ON/ST ART button again to start the game fr om stage 1 when you ar e r eady . Y ou will hear a “ Game Start” melody and you begin play with zer o scor e. ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 10

    10 HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY Use your control buttons to help you: Use your control buttons to help you: Use your control buttons to help you: Use your control buttons to help you: Use your control buttons to help you: “ ” - to jump/move/steer/dodge left . “ ” - to jump/move/steer/dodge right . FASTER - to ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 11

    11 HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY In stage 1, you’re an APPLE PICKER. In stage 1, you’re an APPLE PICKER. In stage 1, you’re an APPLE PICKER. In stage 1, you’re an APPLE PICKER. In stage 1, you’re an APPLE PICKER. AN APPLE A DAY... KEEPS ROGER FROM ASKING PATTI TO THE CONCERT! Use your “ ” and “ ” butt ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 12

    12 HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY In stage 2, black top Bee Bee’s driveway. In stage 2, black top Bee Bee’s driveway. In stage 2, black top Bee Bee’s driveway. In stage 2, black top Bee Bee’s driveway. In stage 2, black top Bee Bee’s driveway. TAR CAN BE A STICKY BUSINESS! Use the “ ” and “ ” buttons t ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 13

    13 HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY Use your “ ” and “ ” to ride your electr onic skateboar d that Mr . Dink invented! Stay out of the way of dogs and cats (they ’ r e not good newspaper r eaders anyway!). Use your DOUG button to thr ow the newspapers to the right houses. When Skeeter appears, use the DOUG butto ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 14

    14 HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY In stage 5, you have one last chance to earn enough money In stage 5, you have one last chance to earn enough money In stage 5, you have one last chance to earn enough money In stage 5, you have one last chance to earn enough money In stage 5, you have one last chance to earn enough mon ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 15

    15 HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY HOW TO PLAY Ther e is a simple “ Stage Complete ” melody as you complete each stage. The game pauses after each stage and the next stage number is shown. Pr ess the ON/ST ART button to start the next stage when you ar e r eady . After the story is complete (after stage 5), pr ess the ON/ ST ART ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 16

    16 SCORING SCORING SCORING SCORING SCORING 10 10 10 10 10 each apple you pick up, you can get 10 points and if you POINTS thr ow it to Skeeter or P orkchop, you can earn 10 points. If you pr ess DOUG button while Skeeter or P orkchop is r eceiving the apple, you can get 50 points as bonus. 20 20 20 20 20 F or steering clear of bumps in the r oad. I ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 17

    17 BATTERIES BATTERIES BATTERIES BATTERIES BATTERIES To insert the batteries, remove the battery compartment cover at the back of the game. (To remove cover, push in direction of the arrow.) Insert two “AA”/LR6 batteries (not included), making sure to align “ + ” and “-” as shown. TO ENSURE PROPER FUNCTION: TO ENSURE PROPER FUNCTION: TO ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 18

    18 Do not press the liquid crystal display and avoid heavy shock or the display may fail. High temperature will destroy the unit. Do not leave unit in direct sunlight. Do not use a pencil or pin to press the RESET switch. Use a ball-point pen. Clean only with a piece of soft dry cloth. CAUTION CAUTION CAUTION CAUTION CAUTION DEFECT OR DAMAGE DEFECT ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 19

    19 WARRANTY WARRANTY WARRANTY WARRANTY WARRANTY 90-DAY LIMITED WARRANTY 90-DAY LIMITED WARRANTY 90-DAY LIMITED WARRANTY 90-DAY LIMITED WARRANTY 90-DAY LIMITED WARRANTY Tiger Electronics, Ltd. (Tiger) warrants to the original consumer purchaser of this product that the product will be free from defects in materials or workmanship for 90 days from th ...

  • Hasbro Doug Electronic LCD Game 60-036 - page 20

    20 ® , TM, & © 1998 Tiger Electronics, Ltd. All Rights Reserved. 980 Woodlands Parkway, Vernon HIlls, Illinois 60061, USA. ® , TM & © 1998 TIGER ELECTRONICS UK LTD. All Rights Reserved. Belvedere House, Victoria Avenue, Harrogate, North Yorkshire, HG1 1EL, England www.tigertoys.com U.S. PAT. D397, 369 PRINTED IN CHINA © DISNEY / JUMBO ...

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All of them are important, but the most important information from the point of view of use of the device are in the user manual Hasbro Doug Electronic LCD Game 60-036.

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A manual, also referred to as a user manual, or simply "instructions" is a technical document designed to assist in the use Hasbro Doug Electronic LCD Game 60-036 by users. Manuals are usually written by a technical writer, but in a language understandable to all users of Hasbro Doug Electronic LCD Game 60-036.

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