Manual Sega 10086670011

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    SR050921.qxp 05.9.21 7:19 PM Page 2 ...

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    3 T ABLE OF CONTENTS Important Legal Information Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectu- al property laws. “Back-up” or “archival” copies are not author- ized and are not necessary to protect your software. V iolators will be prosecuted. This video gam ...

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    5 4 STOR Y & CHARACTERS Dr . Eggman is up to his old tricks again. And Sonic is right there to stop him! “Hey Eggman! What have you got planned this time?” “Hah! Do you think I’m going to tell you that?” After an exchange of blows, Eggman hastily retreats leaving behind a mysterious Emerald, quite unlike the Chaos Emeralds. As Sonic g ...

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    7 6 Dr . Eggman An arrogant self-professed evil sci- entific genius, with a passion for r obotics, and dreams of enslaving the world in his own Eggman-land utopia. His schemes are invariably foiled by Sonic, but he’ s never let that detail stop him! Eggman-Nega His speech and manner is eerily polite for such a cold and calculating individual. On ...

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    9 8 CONTROLS L Button +Control Pad Touch Screen Top Screen Power Button R Button SELECT START X Button Y Button A Button B Button microphone This game mainly uses the +Control Pad and the buttons to play . The stylus has a limited use in this game. T ouch Screen All selectable items (Menus, Character Select, etc.) are displayed on the T ouch Screen ...

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    11 10 Spin Dash S + A/B Button, release S Hold the +Control Pad S while standing still, then press the A/B Button to spin, and r elease the +Control Pad. Sonic dashes forward spinning, blasting enemies in his path. Spin Jump A/B Button Use the A/B Button to jump and/or attack your enemies. Axel Jump A/B Button Use the A/B Button to jump and/or atta ...

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    13 12 T rick Actions Basic T ricks/Advanced T rick B-B-B/A Button T ap the B Button while launched in the air . Y ou can also press the A Button for your third action for the awesome finish! Grind T ricks R-R-R Button T ap the R Button while grinding across various rails to perform the Grind T rick. Just T rick A Button Press the A Button as you ar ...

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    15 14 ST AR TING THE GAME Play in the 2-Player race to finish the select- ed Act. GAMEPLA Y (P .16) Play the game along the story . BA TTLE PLA Y (P .27) Race against the clock to finish the selected Act in record time. This mode becomes available once you reach the end with either character in Gameplay Mode. TIME A TT ACK (P .36) Here you can chan ...

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    17 16 GAMEPLA Y Play the game along the story from two sides: Sonic and Blaze. T ouch Screen Starting the Game T op Screen T ouch Screen Act Screen During the Act, the characters travel between the top screen and the T ouch Screen, depending on the situation (except during the Boss Act, where the action takes place on the top screen only). All impo ...

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    19 18 If you find the Checkpoint Marker , make sure to touch it. This allows you to restart the Act from this location, should you lose a life and have any remaining. ● Checkpoint If you possess even one ring, it will protect you from losing a life upon taking damage. When you take dam- age, you will lose all the rings you possess, making yoursel ...

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    21 20 Boss Act The Boss Act is played only on the top screen. The display is the same as the nor- mal Act screens, except that there is no ten- sion gauge (i.e. the trick actions and Super Boost cannot be used). To defeat the Boss, you will need to inflict a specific number of hits. On the T ouch Screen, the number of hits you will need to inflict ...

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    23 22 Zone Map Once you battled the Zone Boss, you can select the Act from the Act Select Screen to play it over . Y ou can also touch the tabs ( ● 1 ) to change the Zone. T ouch Screen T op Screen T ouch Screen The Zone Map displays where you can go in this game. As you clear each Zone, a new Zone becomes available. Y ou can also meet other char ...

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    25 24 T op Screen T ouch Screen Special Stages Special Stages are where you earn Chaos Emeralds. Guide Sonic all the way to the finish in this half-pipe course to earn your Chaos Emerald. There are 7 of them scattered in the game, and if you get them all, you may find yourself with a surprising treat. Note that only Sonic can play the Special Stage ...

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    27 26 BA TTLE PLA Y A two player battle to race to finish the Act first! Battle Play can be played in Single-Card or Multi-Card Play . There are no differences in the game between the two; Multi-Card Play saves time to set up the game. Select Mode Play the game in Multi-Card Play . Please also see p.33 for the preparation for this mode. DS WIRELESS ...

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    29 28 Select this option to create a room. Y ou may also choose to cancel the room, in which case the room will disappear . DS Wireless Battle T ouch Screen To start the Battle Play , a "room" must be created. The player who cre- ates the room becomes Player 1, and waits for a participant. The player who joins the room becomes Player 2. C ...

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    31 30 Character/Act Select Both players select which character to use. Note that the same character cannot be used by both players. Next, Player 1 selects the Zone/Act to play the Battle. Note that you can only select the Zones/Acts that are completed in the Gameplay Mode by either player . Game Rule T wo players will compete against each other in ...

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    33 32 DS Wireless Communications — Multi-Card Play What you need • Nintendo DS . . . . . . . . . . . . . . . . . . . . . . . . . . 2* • Nintendo DS "Sonic Rush" Game Card . . . . . . . 2* *One for each player . How to Start 1. Make sure that all Nintendo DS are turned OFF , and insert the Game Card into each system. 2. Press Power B ...

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    35 34 DS Wireless Communications — Single-Card Play What you need • Nintendo DS . . . . . . . . . . . . . . . . . . . . . . . . . . 2* • Nintendo DS "Sonic Rush" Game Card . . . . . . . . 1 *One for each player . How to Start — Player 1 1. Make sure that Nintendo DS is turned OFF , and insert the Game Card into the system. 2. Pres ...

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    36 TIME A TT ACK Clear the selected Act or the Boss in the fastest time possible. The top five time records for each Act or Boss Battle will be ranked. This mode becomes available once you reach the end of Gameplay Mode with either character . First, select which to challenge: the individual Act or the Boss Battle. Next, select which character to u ...

Manufacturer Sega Category Video Games

Documents that we receive from a manufacturer of a Sega 10086670011 can be divided into several groups. They are, among others:
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- Sega product data sheets
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All of them are important, but the most important information from the point of view of use of the device are in the user manual Sega 10086670011.

A group of documents referred to as user manuals is also divided into more specific types, such as: Installation manuals Sega 10086670011, service manual, brief instructions and user manuals Sega 10086670011. Depending on your needs, you should look for the document you need. In our website you can view the most popular manual of the product Sega 10086670011.

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A manual, also referred to as a user manual, or simply "instructions" is a technical document designed to assist in the use Sega 10086670011 by users. Manuals are usually written by a technical writer, but in a language understandable to all users of Sega 10086670011.

A complete Sega manual, should contain several basic components. Some of them are less important, such as: cover / title page or copyright page. However, the remaining part should provide us with information that is important from the point of view of the user.

1. Preface and tips on how to use the manual Sega 10086670011 - At the beginning of each manual we should find clues about how to use the guidelines. It should include information about the location of the Contents of the Sega 10086670011, FAQ or common problems, i.e. places that are most often searched by users in each manual
2. Contents - index of all tips concerning the Sega 10086670011, that we can find in the current document
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4. Troubleshooting - systematic sequence of activities that will help us diagnose and subsequently solve the most important problems with Sega 10086670011
5. FAQ - Frequently Asked Questions
6. Contact detailsInformation about where to look for contact to the manufacturer/service of Sega 10086670011 in a specific country, if it was not possible to solve the problem on our own.

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