Manual Sega G-80

9 pages 0.23 mb
Download

Go to site of 9

Summary
  • Sega G-80 - page 1

    Sega G-80 Multigame, Version 1.0 Copyright © 1998, Clay Cowgill Sega G-80 Multigame Instruction Manual Version 1.0 Copyright © 1998, Clay Cowgill clayc@diamondmm.com ...

  • Sega G-80 - page 2

    Sega G-80 Multigame, Version 1.0 Copyright © 1998, Clay Cowgill Notice Regarding this Upgrade Warning! Although this upgrade has been tested and the techniques used will not directly cause harm to your Sega G-80 System, if you do something wrong, you can very seriously damage the game electronics! To perform this upgrade you should: • Be familia ...

  • Sega G-80 - page 3

    Sega G-80 Multigame, Version 1.0 Copyright © 1998, Clay Cowgill The Sega G-80 Multigame (the “kit”) consists of two assembled printed circuit boards and a replacement PROM. When installed on the CPU board of Sega G-80 Vector Game (Star Trek, Zektor, Space Fury, Eliminator, or Tac/Scan) the kit eliminates the need for the EPROM board and allows ...

  • Sega G-80 - page 4

    Sega G-80 Multigame, Version 1.0 Copyright © 1998, Clay Cowgill Press the “release” levers on the edges of the CPU board to eject the card. (This can be very difficult if the card hasn’t been removed in 15 years…) The CPU card looks like this: Locate the EPROM card (it should be the only card without any cables attached to the end). Press ...

  • Sega G-80 - page 5

    Sega G-80 Multigame, Version 1.0 Copyright © 1998, Clay Cowgill Upgrading the CPU card: We’ll be removing four chips from the CPU card. They are: • U15 – a 16 pin PROM • U21 – a 40 pin security chip • U25 – a 24 pin 2K EPROM • U22 – a 40 pin Z-80 processor (usually U22 is not labeled on the PCB) Using a small-blade standard screw ...

  • Sega G-80 - page 6

    Sega G-80 Multigame, Version 1.0 Copyright © 1998, Clay Cowgill Place the replacement PROM in socket U15 so that the notch is pointed towards the end of the CPU card that the red “test” switch is on. The notch should be facing the same direction as the 7400 at U14 and the 7408 at U13. Press it firmly into the socket. Make sure all the pins lin ...

  • Sega G-80 - page 7

    Sega G-80 Multigame, Version 1.0 Copyright © 1998, Clay Cowgill Try it out: Assuming you now have a game on the screen, coin-up and play around for a minute. The Star Trek control panel is used like so: Game Spinner “Warp” “Photon” “Thrust” “Fire” Star Trek rotate warp photon thrust fire Eliminator - rotate left rotate right thrust ...

  • Sega G-80 - page 8

    Sega G-80 Multigame, Version 1.0 Copyright © 1998, Clay Cowgill Space Fury Space Fury, with no control changes. You can use this with a Space Fury control panel to play Space Fury. Self Test The self test runs much like a “standard” self test on the G-80. To skip tests, hold down both Player 1 and Player 2 start buttons for several seconds and ...

  • Sega G-80 - page 9

    Sega G-80 Multigame, Version 1.0 Copyright © 1998, Clay Cowgill Technical information: This info is for any of you technical-types that want to make your own speech- switchers, sound switchers, or whatever. You’ll notice that the Daughtercard has an expansion header on it. This gives you access to two 8-bit output latches. Holding the Daughterca ...

Manufacturer Sega Category Games

Documents that we receive from a manufacturer of a Sega G-80 can be divided into several groups. They are, among others:
- Sega technical drawings
- G-80 manuals
- Sega product data sheets
- information booklets
- or energy labels Sega G-80
All of them are important, but the most important information from the point of view of use of the device are in the user manual Sega G-80.

A group of documents referred to as user manuals is also divided into more specific types, such as: Installation manuals Sega G-80, service manual, brief instructions and user manuals Sega G-80. Depending on your needs, you should look for the document you need. In our website you can view the most popular manual of the product Sega G-80.

Similar manuals

A complete manual for the device Sega G-80, how should it look like?
A manual, also referred to as a user manual, or simply "instructions" is a technical document designed to assist in the use Sega G-80 by users. Manuals are usually written by a technical writer, but in a language understandable to all users of Sega G-80.

A complete Sega manual, should contain several basic components. Some of them are less important, such as: cover / title page or copyright page. However, the remaining part should provide us with information that is important from the point of view of the user.

1. Preface and tips on how to use the manual Sega G-80 - At the beginning of each manual we should find clues about how to use the guidelines. It should include information about the location of the Contents of the Sega G-80, FAQ or common problems, i.e. places that are most often searched by users in each manual
2. Contents - index of all tips concerning the Sega G-80, that we can find in the current document
3. Tips how to use the basic functions of the device Sega G-80 - which should help us in our first steps of using Sega G-80
4. Troubleshooting - systematic sequence of activities that will help us diagnose and subsequently solve the most important problems with Sega G-80
5. FAQ - Frequently Asked Questions
6. Contact detailsInformation about where to look for contact to the manufacturer/service of Sega G-80 in a specific country, if it was not possible to solve the problem on our own.

Do you have a question concerning Sega G-80?

Use the form below

If you did not solve your problem by using a manual Sega G-80, ask a question using the form below. If a user had a similar problem with Sega G-80 it is likely that he will want to share the way to solve it.

Copy the text from the picture

Comments (0)