Manual Sega GAME SHOW

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  • Sega GAME SHOW - page 1

    1ST PRINTING MA Y ‘04 MANUAL NO. 999-2035 Owner ’ s Manual SEGA AMUSEMENTS USA, INC. A Game of Skill ® www .sauservice.com GAME CODE: GSM ...

  • Sega GAME SHOW - page 2

    VISIT OUR WEBSITE! ...

  • Sega GAME SHOW - page 3

    BEFORE USING THE PRODUCT , BE SURE T O READ THE FOLLOWING: T o maintain the safety: T o ensure the safe usage of the product, be sure to read the following before using the product. The following instructions are intended for the users, operators and the personnel in charge of the opera - tion of the product. After carefully reading and sufficient ...

  • Sega GAME SHOW - page 4

    Specification changes (removal of equipment, conversion and addition) not designated by SEGA are not allowed. The parts of the product include warning labels for safety , covers for personal protection, etc. It is very hazardous to operate the product by removing parts and or modifying the circuits. Should doors, lids and protective parts be damag ...

  • Sega GAME SHOW - page 5

    T ABLE OF CONTENTS BEFORE USING THE PRODUCT , BE SURE TO READ THE FOLLOWING: T ABLE OF CONTENTS INTRODUCTION OF THE OWNER’S MANUAL 1. HANDLING PRECAUTIONS .......................................................................................... 2. PRECAUTIONS CONCERNING INST ALLA TION LOCA TION ................................... 3. OPERA TION . ...

  • Sega GAME SHOW - page 6

    SPECIFICA TIONS INTRODUCTION OF THE OWNERS MANUAL This Owner's Manual is intended to provide detailed descriptions together with all the necessary information covering the general operation of electronic assemblies, electrome- chanicals, servicing control, spare parts, etc. as regards the product, Gameshow Game of Skill. This manual is intende ...

  • Sega GAME SHOW - page 7

    DEFINITION OF LOCA TION MAINTENANCE MAN AND SER VICEMAN Non-technical personnel who do not have technical knowledge and expertise should refrain from performing such work that this manual requires the location's main - tenance man or a serviceman to carry out, or work which is not explained in this manual. Failing to comply with this instructi ...

  • Sega GAME SHOW - page 8

    IMPOR T ANT MERCHANDISING TIPS FOR BEST RESUL TS, ARRANGE PREMIUM PLUSH T OYS, HIGH PERCEIVED V ALUE T OYS AND PRIZES A T - TRACTIVEL Y WITHIN THE PRIZE DISPLA Y BIN. PRIZES SHOULD BE ARRANGED WITHIN THE DISPLA Y BIN T O OFFER THE PLA YER AN ENTICING AND DI - VERSE SELECTION OF PRIZES A V AILABLE. AL W A YS BLEND A V ARIETY OF PRIZE CAPSULES IN YOU ...

  • Sega GAME SHOW - page 9

    1 www .seuservice.com 1. HANDLING PRECAUTIONS When installing or inspecting the machine, be very careful of the following points and pay attention to ensure that the player can enjoy the game safely . Non-compliance with the following points or inappropriate handling running counter to the cautionary matters herein stated can cause personal injury ...

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    2 www .seuservice.com ● For the IC board circuit inspections, only the logic tester is allowed. The use of a multiple-purpose tester is not permitted, so be careful in this regard. ● Static electricity from your body may damage some electronics devices on the IC board. Before handling the IC board, touch a grounded metallic surface so that the ...

  • Sega GAME SHOW - page 11

    3 www .seuservice.com 2. PRECAUTIONS CONCERNING INST ALLA TION LOCA TION This product is an indoor game machine. Do not install it outside. Even indoors, avoid installing in places mentioned below so as not to cause a fire, electric shock, injury and or malfunctioning. ● Places subject to rain or water leakage, or places subject to high humidity ...

  • Sega GAME SHOW - page 12

    4 www .seuservice.com Electric current consumption MAX. 5 A (AC 120 V 60 Hz) For transporting the machine into the location's building, the minimum necessary dimen- sions of the opening (of doors, etc.) are 26 in. (W) and 80 in. (H). ● For the operation of this machine, secure a minimum area of 25.5 in. (W) × 48 in. (D). In order to prevent ...

  • Sega GAME SHOW - page 13

    5 www .seuservice.com 3. OPERA TION PRECAUTIONS T O BE HEEDED BEFORE ST AR TING THE OPERA TION T o avoid injury and trouble, be sure to constantly give careful attention to the behavior and manner of the visitors and players. In order to avoid accidents, check the following before starting the operation: ● T o ensure maximum safety for the player ...

  • Sega GAME SHOW - page 14

    6 www .seuservice.com W ARNING: HAZARD T O EPILEPTICS. ● A very small portion of the population has a condition which may cause them to ex- perience epileptic seizures or have momentary loss of consciousness when viewing cer - tain kinds of flashing lights or patterns that are present in our daily environment. These persons may experience seizur ...

  • Sega GAME SHOW - page 15

    7 www .seuservice.com 4. ASSEMBLING AND INST ALLA TION ● Perform assembly work by following the procedure herein stated. Failing to comply with the instructions can cause electric shock hazard. ● Perform assembling as per this manual. Since this is a complex machine, erroneous assembling can cause an electric shock, machine damage and or not fu ...

  • Sega GAME SHOW - page 16

    8 www .seuservice.com FIG. 6. 2 e Provide ventilation space for the ventilation opening. Allow more than 28 in. of space for customer traffic. 48 in. V ent approx. 8 in. 25.5 in. ...

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    9 www .seuservice.com ● Ensure that the Main SW is OFF . The AC Unit is located inside on one side of Cabinet. The AC Unit has Main SW , Earth T erminal and the Inlet which connects the Power Cord. ● Be sure to independently use the power supply socket outlet equipped with an Earth Leakage Breaker . Using a power supply without an Earth Leakage ...

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    10 www .seuservice.com 5. PRECAUTIONS WHEN MOVING THE MACHINE ● When moving the machine, be sure to unplug the power plug. Moving the machine with the plug as is inserted can damage the power cord and cause fire and electric shock hazards. ● When moving the machine on the floor , pay careful attention so that adjusters do not tread power cord ...

  • Sega GAME SHOW - page 19

    1 1 www .seuservice.com 6. NAME OF P AR TS CABINET 29.25 in x 24 in x 79 in 200 LBS When assembled 29.25 in x 24 in x 90 in 200 LBS T ABLE 4 Dimensions and W eights W idth x Length x Height W eight Playfield Plex Player Score Play Field Shooter Mech. Coin Door Optional Bill Acceptor Door Cashbox Prize Outlet Moving Handle Service Door Power Inlet ...

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    12 www .seuservice.com 7. GAME DESCRIPTION The following explanations apply to the case the product is functioning satisfactorily . Should there be any moves different from the following contents, some sort of faults may have occurred. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation. Whe ...

  • Sega GAME SHOW - page 21

    13 www .seuservice.com 8. HOW TO PLA Y After enough coins/tokens are inserted into the coin/credit slot, the game begins to run. The Player is given 4 shots to beat the T op displayed score. Insert Coins/T okens ● Shoot Ball Score + amounts Y our current score T op score Receive Prize The player then grasps the plunger and attempts to shoot the b ...

  • Sega GAME SHOW - page 22

    14 www .seuservice.com 9. Game Settings and Game T est Dip Switch Settings: * - Factory Default Settings Level A Scoring: SW1-Off SW2-Off [approximately 1 in 10 win ratio] *Level B Scoring: SW1-On SW2-Off [approximately 1 in 15 win ratio] Level C Scoring: SW1-Off SW2-On [approximately 1 in 20 win ratio] Level D Scoring: SW1-On SW2-On [approximately ...

  • Sega GAME SHOW - page 23

    15 www .seuservice.com Factory reset setting is used to clear any accumulated superball or capsule wins which may have accumulated in a game that has run out of prizes. The operator turns off the power to the game, sets this set- ting and returns the power which resets the game and clears any unpaid prizes. The operator then turns the power off, re ...

  • Sega GAME SHOW - page 24

    16 www .seuservice.com 10. DESIGN RELA TED P AR TS Playfield Cover Plex GS 999-2036 Decal Get Prize GS 999-2041 Oval Sensor Cover GS 999-2040 Shooting Sensor Cover GS 999-2039 T riangle Sensor Cover GS 999-2038 Decal Playfield GS 999-2037 ...

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    17 www .seuservice.com 1 1. P AR TS Playfield (P 1/3) 15 14 13 12 1 1 5 6 7 8 9 10 4 3 2 1 16 ...

  • Sega GAME SHOW - page 26

    18 www .seuservice.com Playfield (P 2/3) Item Num- ber Part Number Description Picture 1 Local Purchase 15” Coolwhite Fluorescent Bulb and Fixture 2 Local Purchase 4” 4Ohm 100W speaker 3 999-2046 Speaker Grill 4 999-2049 Playfield Standoff 5 999-2042 Playfield White Sensor 6 999-2043 Playfield Black Sensor 7 999-2044 Playfield Ball Guide L ...

  • Sega GAME SHOW - page 27

    19 www .seuservice.com Item Num- ber Part Number Description Picture 9 999-2050 Plunger Shaft and Ball 10 999-2052 Plunger Lower Spring 1 1 999-2051 Pluger Guide 12 999-2053 Plunger Upper Spring 13 Local Purchase Plunger W asher .62in outside .4in inside .03in thick 14 Local Purchase Plunger E-Ring .67in outside .038in thick 15 998-0208 8 Digit LED ...

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    20 www .seuservice.com Inside Door (P 1/2) 5 6 7 8 9 10 4 3 2 1 ...

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    21 www .seuservice.com Inside Door (P 2/2) Item Num- ber Part Number Description Picture 1 999-2054 Door Switch 2 998-0210 Gameboard CPU GS 3 998-0213 Sensor Harness no bulbs 4 998-0211 Light Control Board 5 999-2055 Door Position Plate No Picture A vailable 6 998-0212 Meter and Control Board 7 999-2062 Key and Latch GS No Picture A vailable 8 999- ...

  • Sega GAME SHOW - page 30

    22 www .seuservice.com SuperBall Bin (P 1/1) Item Num- ber Part Number Description Picture 1 999-2048 Ball Bin 2 999-2056 Stirer Holddown Ring 3 999-2060 Superball Stirer Short Spring 4 999-2061 Superball Stirer Long Spring 5 999-2057 Superball Stirer Guide 6 999-2058 Superball Stirer Body 7 999-2059 Superball Stirer NOTE: T o access the Superball ...

  • Sega GAME SHOW - page 31

    23 www .seuservice.com Superball Chute (P 1/1) 5 6 4 3 2 1 ITEM NO. P AR T NO. DESCRIPTION NOTE 1 999-2065 Superball Switch 2 999-2066 Superball T unnel 3 999-2067 Stirer Motor Gear 4 999-2068 Stirer Motor Coupler 5 999-2069 Stirer Motor Bracket 6 998-2070 Stirer Motor NOTE: This shelf is removed by unscrewing the two hex headed screws located on t ...

  • Sega GAME SHOW - page 32

    24 www .seuservice.com Misc Parts (P 1/1) Item Num- ber Part Number Description Picture 1 998-2075 Auger Cap 2 999-2071 Auger Bracket No Picture A vailable 3 999-2079 Auger Screw No Picture A vailable 4 999-2072 Auger Rod No Picture A vailable 5 999-2073 Auger Motor No Picture A vailable 6 999-2074 Auger Coupler No Picture A vailable 7 998-0214 T r ...

  • Sega GAME SHOW - page 33

    W arranty Y our new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workman- ship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects ...

  • Sega GAME SHOW - page 34

    SEGA AMUSEMENTS USA, INC. ...

Manufacturer Sega Category Games

Documents that we receive from a manufacturer of a Sega GAME SHOW can be divided into several groups. They are, among others:
- Sega technical drawings
- GAME SHOW manuals
- Sega product data sheets
- information booklets
- or energy labels Sega GAME SHOW
All of them are important, but the most important information from the point of view of use of the device are in the user manual Sega GAME SHOW.

A group of documents referred to as user manuals is also divided into more specific types, such as: Installation manuals Sega GAME SHOW, service manual, brief instructions and user manuals Sega GAME SHOW. Depending on your needs, you should look for the document you need. In our website you can view the most popular manual of the product Sega GAME SHOW.

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A complete manual for the device Sega GAME SHOW, how should it look like?
A manual, also referred to as a user manual, or simply "instructions" is a technical document designed to assist in the use Sega GAME SHOW by users. Manuals are usually written by a technical writer, but in a language understandable to all users of Sega GAME SHOW.

A complete Sega manual, should contain several basic components. Some of them are less important, such as: cover / title page or copyright page. However, the remaining part should provide us with information that is important from the point of view of the user.

1. Preface and tips on how to use the manual Sega GAME SHOW - At the beginning of each manual we should find clues about how to use the guidelines. It should include information about the location of the Contents of the Sega GAME SHOW, FAQ or common problems, i.e. places that are most often searched by users in each manual
2. Contents - index of all tips concerning the Sega GAME SHOW, that we can find in the current document
3. Tips how to use the basic functions of the device Sega GAME SHOW - which should help us in our first steps of using Sega GAME SHOW
4. Troubleshooting - systematic sequence of activities that will help us diagnose and subsequently solve the most important problems with Sega GAME SHOW
5. FAQ - Frequently Asked Questions
6. Contact detailsInformation about where to look for contact to the manufacturer/service of Sega GAME SHOW in a specific country, if it was not possible to solve the problem on our own.

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